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Daniel Schürmann 12d7f911c9 aco/optimizer: prevent any overflow between SGPR and const offset on MUBUF
Apparently, if the SGPR offset + const offset overflows,
it doesn't work.

Totals from 145 (0.11% of 134913) affected shaders: (GFX10.3)
SpillSGPRs: 134 -> 104 (-22.39%)
CodeSize: 1632676 -> 1645916 (+0.81%); split: -0.03%, +0.84%
Instrs: 316920 -> 320252 (+1.05%); split: -0.01%, +1.07%
Latency: 1456285 -> 1459686 (+0.23%); split: -0.02%, +0.25%
InvThroughput: 165785 -> 166086 (+0.18%); split: -0.02%, +0.20%
VClause: 6815 -> 6875 (+0.88%); split: -0.03%, +0.91%
SClause: 19089 -> 19079 (-0.05%); split: -0.06%, +0.01%
PreSGPRs: 7302 -> 7304 (+0.03%); split: -0.01%, +0.04%

Fixes: KHR-GL45.shader_storage_buffer_object.basic-operations-case1-cs
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15866>
2022-04-29 15:57:57 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci meson: add a video codec support option 2022-04-28 22:27:27 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin win32: Fixes 32 bits visual studio module definition files by add script gen_vs_module_defs.py 2022-04-19 19:38:47 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs gallium: add PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER 2022-04-29 07:52:59 +00:00
include include/uapi: Update drm_fourcc.h from kernel 2022-04-28 20:02:14 +00:00
src aco/optimizer: prevent any overflow between SGPR and const offset on MUBUF 2022-04-29 15:57:57 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: intel: Merge anv and iris into src/intel/ci 2022-04-27 12:35:13 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS ci: add Broadcom CI maintainer 2022-04-12 10:42:31 +00:00
meson.build meson: add a video codec support option 2022-04-28 22:27:27 +00:00
meson_options.txt meson: add a video codec support option 2022-04-28 22:27:27 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2-devel for next cycle 2022-04-13 23:40:25 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.