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Mike Blumenkrantz 11e55bce49 zink: cap driver inlining using ssa allocation limit
usually inlining is optimal for cpu drivers since the majority of
time is spent in the shaders, and any amount of reduction to shader code
will be optimal

if, however, the shaders are still really big after inlining, this improvement
will be negated by the insane amount of time spent doing stupid llvm optimizer
passes, so check post-inline size to see whether it exceeds a size threshold

lavapipe release build - 1700% improvement
* spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-rd-after-barrier

before: 142.15s user 0.42s system 99% cpu 2:23.14 total

after: 8.60s user 0.07s system 99% cpu 8.677 total

fixes #6647

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16977>
2022-06-13 16:04:01 +00:00
.github/workflows Init macOS GitHub Action 2022-06-09 09:24:52 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci dzn: enable binding_model tests 2022-06-10 22:14:14 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin bin: Add a script for filtering/sorting refcount logs 2022-05-02 16:58:20 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs tu: Enable VK_KHR_swapchain_mutable_format 2022-06-13 14:58:32 +00:00
include vulkan: Spec update to 1.3.217. 2022-06-09 23:39:43 +00:00
src zink: cap driver inlining using ssa allocation limit 2022-06-13 16:04:01 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: remove pl-rule 2022-06-01 09:08:13 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml CI: Re-enable Windows builds 2022-05-31 18:32:59 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
CODEOWNERS ci: add Broadcom CI maintainer 2022-04-12 10:42:31 +00:00
meson.build c11: Implement c11/time.h with c11/impl/time.c 2022-06-09 17:23:34 +00:00
meson_options.txt meson: Add build option for gallium-d3d12-video feature 2022-05-24 16:36:31 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2-devel for next cycle 2022-04-13 23:40:25 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.