mesa/src/util/xmlpool
Tapani Pälli faccbaf3fa mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
This fixes issues seen with certain versions of Unreal Engine 4 editor
and games built with that using GLSL 4.30.

v2: add driinfo_gallium change (Emil Velikov)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
Acked-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-11-30 11:43:10 +02:00
..
.gitignore
ca.po
de.po
es.po
fr.po
gen_xmlpool.py
Makefile.am
meson.build meson: Build i965 and dri stack 2017-10-09 13:42:44 -07:00
nl.po
SConscript
sv.po
t_options.h mesa: add AllowGLSLCrossStageInterpolationMismatch workaround 2017-11-30 11:43:10 +02:00