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Instead of using frame callbacks - which may stop firing if our surface is occluded - use the new commit-timing-v1 protocol in combination with the presentation feedback protocol. If the required protocols are unavailable, or the environment variable MESA_VK_WSI_DEBUG contains "nowlts", we fall back to frame callback based pacing behaviour. Signed-off-by: Derek Foreman <derek.foreman@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26150> |
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| .. | ||
| device-select-layer | ||
| overlay-layer | ||
| registry | ||
| runtime | ||
| screenshot-layer | ||
| util | ||
| wsi | ||
| meson.build | ||
| vulkan-android.sym | ||
| vulkan-icd-android-symbols.txt | ||
| vulkan-icd-symbols.txt | ||
| vulkan.sym | ||
| vulkan_api.def.in | ||