mesa/src/gallium/drivers/softpipe
Eric Anholt 175c827e72 gallium: Flip the default value of PIPE_CAP_SHAREABLE_SHADERS.
We should be exposing it in every driver, since it's required eventually
to reduce jank.  Make drivers have to explicitly opt out instead of opt
in.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9088>
2021-02-17 19:31:07 +00:00
..
Android.mk
Makefile.sources
meson.build softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
SConscript softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_buffer.c softpipe: Sanity check that the SSBO view offset is within the BO. 2020-12-31 06:13:18 +00:00
sp_buffer.h
sp_clear.c softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options. 2020-07-23 00:24:26 +00:00
sp_clear.h
sp_compute.c softpipe: count CS invocations for pipeline stats queries. 2020-12-23 19:55:49 +00:00
sp_context.c softpipe: Fix typos. 2021-01-02 16:39:22 -08:00
sp_context.h softpipe: Add support for reporting shader-db output. 2020-07-23 00:24:26 +00:00
sp_draw_arrays.c gallium: skip draws with count == 0 or instance_count == 0 in drivers 2021-01-09 06:53:00 +00:00
sp_fence.c
sp_fence.h
sp_flush.c
sp_flush.h
sp_fs.h
sp_fs_exec.c
sp_image.c softpipe: Fix typos. 2021-01-02 16:39:22 -08:00
sp_image.h
sp_limits.h
sp_prim_vbuf.c
sp_prim_vbuf.h
sp_public.h
sp_quad.h
sp_quad_blend.c softpipe: fix maybe-uninitialized warning 2020-12-01 16:51:01 +00:00
sp_quad_depth_test.c gallium: inline pipe_depth_state to decrease DSA state size by 4 bytes 2020-12-22 12:01:38 +00:00
sp_quad_depth_test_tmp.h
sp_quad_fs.c
sp_quad_pipe.c gallium: inline pipe_depth_state to decrease DSA state size by 4 bytes 2020-12-22 12:01:38 +00:00
sp_quad_pipe.h
sp_quad_stipple.c
sp_query.c softpipe: count CS invocations for pipeline stats queries. 2020-12-23 19:55:49 +00:00
sp_query.h
sp_screen.c gallium: Flip the default value of PIPE_CAP_SHAREABLE_SHADERS. 2021-02-17 19:31:07 +00:00
sp_screen.h softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_setup.c softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options. 2020-07-23 00:24:26 +00:00
sp_setup.h
sp_state.h gallium: add unbind_num_trailing_slots to set_sampler_views 2021-01-27 23:53:35 +00:00
sp_state_blend.c gallium: pass pipe_stencil_ref by value (it has only 2 bytes) 2020-12-22 12:01:38 +00:00
sp_state_clip.c
sp_state_derived.c gallium: add unbind_num_trailing_slots to set_sampler_views 2021-01-27 23:53:35 +00:00
sp_state_image.c gallium: add unbind_num_trailing_slots to set_shader_images 2021-01-27 23:53:34 +00:00
sp_state_rasterizer.c
sp_state_sampler.c gallium: add unbind_num_trailing_slots to set_sampler_views 2021-01-27 23:53:35 +00:00
sp_state_shader.c gallium: add take_ownership param into set_constant_buffer to eliminate atomics 2021-01-27 23:53:34 +00:00
sp_state_so.c
sp_state_surface.c
sp_state_vertex.c gallium: add take_ownership param into set_vertex_buffers to eliminate atomics 2021-01-27 23:53:35 +00:00
sp_surface.c
sp_surface.h
sp_tex_sample.c softpipe: Fix swizzled texture gather of int textures. 2020-12-09 22:08:34 +00:00
sp_tex_sample.h softpipe: Fix swizzled texture gather of int textures. 2020-12-09 22:08:34 +00:00
sp_tex_tile_cache.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_tex_tile_cache.h
sp_texture.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_texture.h
sp_tile_cache.c softpipe: Fix typos. 2021-01-02 16:39:22 -08:00
sp_tile_cache.h