mesa/src
Erik Faye-Lund 10f07495f6 zink: only report device-local memory as video-memory
While the definition of "video memory" isn't super clear, I think it's
pretty reasonable to assume host-memory isn't meant to be included. So
let's only count dedicated memory here.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3107
Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5409>
2020-06-10 08:58:09 +00:00
..
amd ac/nir: fix integer comparisons with pointers 2020-06-10 08:18:22 +00:00
broadcom nir: add callback to nir_remove_dead_variables() 2020-06-03 02:22:23 +00:00
compiler glsl: fix crash on glsl macro redefinition 2020-06-10 03:29:39 +00:00
drm-shim meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
egl meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
etnaviv meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
freedreno turnip: Expose robustBufferAccess. 2020-06-09 18:28:18 +00:00
gallium zink: only report device-local memory as video-memory 2020-06-10 08:58:09 +00:00
gbm gbm: document that gbm_bo_map exposes a linear view 2020-06-03 10:09:52 +00:00
getopt meson: build getopt when using msvc 2019-09-10 20:36:47 +00:00
glx meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
gtest gtest: Update to 1.10.0 2020-04-20 11:57:11 +00:00
hgl scons: Prune out unnecessary targets. 2020-03-30 13:38:01 +00:00
imgui meson: drop intel_ prefix on imgui_core 2019-12-10 15:16:02 +00:00
intel anv/allocator: Compare to start_offset in state_pool_free_no_vg 2020-06-09 22:52:26 +00:00
loader meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
mapi glthread: sync in glFlush for multiple contexts 2020-06-09 05:07:01 +00:00
mesa i965: Work around incorrect usage of glDrawRangeElements in UE4 2020-06-09 15:04:35 +00:00
panfrost pan_bo.h: add time.h include for time_t 2020-06-07 18:08:17 +02:00
util util: add BITSET_LAST_BIT() helper 2020-06-03 10:34:22 +00:00
vulkan Switch from cElementTree to ElementTree. 2020-06-05 23:42:54 -07:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
SConscript scons: Prune out unnecessary targets. 2020-03-30 13:38:01 +00:00