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Right now we have some HW-dependant constants that we are accessing using the same mechanism that some hw-dependant functions, through a macro (V3DV_X macro). But this means that each time that we need to get those constant values, we need to do a hw version check. Also, right now both the macro and the defines with each HW value are duplicated on v3d and v3dv. Also that macro is ugly and has a ugly name. This commit moves those values to the already common v3d_device_info structure. Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29535> |
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| .. | ||
| v3d_cpu_tiling.h | ||
| v3d_csd.h | ||
| v3d_debug.c | ||
| v3d_debug.h | ||
| v3d_device_info.c | ||
| v3d_device_info.h | ||
| v3d_limits.h | ||
| v3d_macros.h | ||
| v3d_performance_counters.h | ||
| v3d_tfu.h | ||
| v3d_tiling.c | ||
| v3d_tiling.h | ||
| v3d_util.c | ||
| v3d_util.h | ||