mesa/src/compiler
Olivia Lee d600cd4c91
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vtn_bindgen2: use anonymous namespace to avoid name collisions
All vtn_bindgen2-generated files use the same 'vtn_bindgen_dummy' struct
name. When linking more than one file (like in panfrost), the
constructor and destructor symbols collide and every instance ends up
running the same initialization. In panfrost, this results in us
dropping any printf format strings that don't occur in v6.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Fixes: b7447a94c8 ("vtn: add vtn_bindgen2 tool")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37798>
2025-10-09 19:18:58 +00:00
..
clc clc: Fix createDiagnostics for LLVM-22 2025-10-03 18:44:30 +00:00
glsl glsl: fix gl_ViewID_OVR type to uint 2025-10-08 16:58:52 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir: Add a shader bisect tool. 2025-10-09 17:56:30 +00:00
rust nak: Move dataflow to compiler crate 2025-09-13 07:30:50 +00:00
spirv vtn_bindgen2: use anonymous namespace to avoid name collisions 2025-10-09 19:18:58 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c glsl: handle PerPrimitiveEXT qualifier 2025-09-22 02:19:37 +00:00
glsl_types.h glsl: handle PerPrimitiveEXT qualifier 2025-09-22 02:19:37 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c compiler: auto-stage file ext for SPIR-V capture 2025-09-22 19:06:07 +00:00
shader_enums.h nir: add ACCESS_ATOMIC 2025-10-07 17:41:30 +00:00
shader_info.h nir,vtn: add shader_info::assume_no_data_races 2025-10-07 17:41:30 +00:00