mesa/src/gallium/docs
Roland Scheidegger 0f4c08aea2 gallium/docs: fix up transfer description for 1d arrays, add cube map arrays
Transfers always use z/depth for layers no matter if it's a 1d or 2d array
texture, we don't follow OpenGL's crazyness there. Luckily this appears to
only be a doc bug, everyone doing the right thing already.
While here also document z/depth parameter for cube map arrays.

v2: fix typo spotted by Eric Anholt

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-06-07 21:15:01 +02:00
..
source gallium/docs: fix up transfer description for 1d arrays, add cube map arrays 2013-06-07 21:15:01 +02:00
d3d11ddi.txt gallium: remove resource_resolve 2012-09-30 18:57:57 +02:00
llvm-todo.txt llvmpipe: bump glsl version to 140 2013-03-02 02:54:30 +01:00
make.bat Add Gallium docs. 2009-12-20 15:00:40 -08:00
Makefile Add Gallium docs. 2009-12-20 15:00:40 -08:00