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Add @localmem header to set the shared size of the shader. This allows instructions like ldlw and stlw to be used. Signed-off-by: Job Noorman <jnoorman@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31919> |
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| .. | ||
| branch.asm | ||
| buf-init.asm | ||
| early_preamble.asm | ||
| invocationid.asm | ||
| localmem.asm | ||
| pvtmem.asm | ||
| simple.asm | ||
| stg_ldg_offset.asm | ||
| test-flut.sh | ||
| test-opcodes.sh | ||
| test-regfile.sh | ||