mesa/src/gallium/include/pipe
Marek Olšák 0d84b6cf84 gallium: rename TGSI tessellation processor types to match pipe shader names
I forgot to do this when pushing the interface changes.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-26 11:46:28 +02:00
..
p_compiler.h mesa: consolidate PUBLIC macro definition 2015-03-04 08:33:48 -07:00
p_config.h adjust a couple of ifdefs to handle NetBSD correctly 2015-04-17 12:04:48 -07:00
p_context.h gallium: use const in set_tess_state 2015-05-26 11:46:28 +02:00
p_defines.h gallium: add tessellation shader properties 2015-05-16 14:48:54 +02:00
p_format.h gallium: add ETC2 format support 2015-02-18 22:32:25 -05:00
p_screen.h gallium: add pipe_screen::get_driver_query_group_info 2015-05-06 00:03:35 +03:00
p_shader_tokens.h gallium: rename TGSI tessellation processor types to match pipe shader names 2015-05-26 11:46:28 +02:00
p_state.h gallium: add vertices_per_patch to draw info 2015-05-16 14:51:15 +02:00
p_video_codec.h vl: add level interface 2014-06-18 13:53:17 +02:00
p_video_enums.h vl: add more avc profiles 2014-06-04 17:24:41 +02:00
p_video_state.h vl: add level idc in sps 2015-04-28 17:42:39 +02:00