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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
With this, a minimum test case passes:
void main()
{
coopmat<float16_t, gl_ScopeSubgroup, M, N, gl_MatrixUseA> matA;
coopmat<float, gl_ScopeSubgroup, M, N, gl_MatrixUseA> matR;
matA = coopmat<float16_t, gl_ScopeSubgroup, M, N, gl_MatrixUseA>(2.0);
matR = coopmat<float, gl_ScopeSubgroup, M, N, gl_MatrixUseA>(matA);
coopMatStore(matR, result, 0, N, gl_CooperativeMatrixLayoutRowMajor);
}
v2: Use nir_vec instead of explicit nir_vec{2,4}. Also fixes a typo in
one of the 4x8 cases.
v3: Use nir_pack_bits and nir_unpack_bits to dramatically simplify
coop_unary handling. This saved 67 lines of code.
v4: Allow packing factor 2 and packing factor 1 elements be stored in
16-bit integers.
v5: Massive update to the comment in lower_cooperative_matrix_unary_op
with some suggestions from Caio. Add a comment and assertion around
`nir_def *v[4]`. Suggested by Caio.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
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| meson.build | ||
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| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.