..
layers
radv: Drop radv_queue::flags/queue_family_index/queue_idx
2021-09-28 21:08:25 +00:00
winsys
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: Add scaffolding for RT pipeline compilation incl libraries.
2021-09-21 01:53:39 +00:00
radv_acceleration_structure.c
radv: Add bvh node definitions to a header.
2021-09-21 01:53:39 +00:00
radv_acceleration_structure.h
radv: Add bvh node definitions to a header.
2021-09-21 01:53:39 +00:00
radv_android.c
radv/winsys: Return vulkan errors for buffer creation.
2021-07-05 17:27:51 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: Rename radv_subpass_barrier function to radv_emit_subpass_barrier
2021-09-29 17:42:17 +00:00
radv_constants.h
radv: Add raytracing pipeline properties.
2021-09-21 01:53:39 +00:00
radv_cs.h
radv: Format.
2021-04-10 03:31:58 +02:00
radv_debug.c
radv: Drop radv_queue::flags/queue_family_index/queue_idx
2021-09-28 21:08:25 +00:00
radv_debug.h
radv: Add noatocdithering option to RADV_DEBUG
2021-09-28 17:06:36 +00:00
radv_descriptor_set.c
radv: Implement NULL accel struct descriptor write.
2021-09-21 01:53:39 +00:00
radv_descriptor_set.h
Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
2021-05-20 13:38:33 +00:00
radv_device.c
radv: fix adjusting the frag coord when RADV_FORCE_VRS is enabled
2021-09-30 10:12:43 +00:00
radv_formats.c
radv: Add more acceleration structure formats.
2021-09-21 01:53:39 +00:00
radv_image.c
radv: keep depth/stencil images compressed for TRANSFER_DST on compute
2021-09-20 15:17:42 +00:00
radv_llvm_helper.cpp
radv/llvm: fix using Wave32
2021-09-15 12:31:32 +02:00
radv_meta.c
radv: pre-calculate viewport transforms
2021-07-16 15:22:46 +00:00
radv_meta.h
radv: rename radv_decompress_depth_stencil()
2021-09-20 15:17:42 +00:00
radv_meta_blit.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_blit2d.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_buffer.c
nir: Move workgroup_size and workgroup_variable_size into common shader_info
2021-06-08 09:23:55 -07:00
radv_meta_bufimage.c
radv: fix copying depth+stencil images on compute
2021-08-20 16:43:22 +00:00
radv_meta_clear.c
radv: add MSAA support to the comp-to-single fast clear path
2021-09-13 16:43:07 +00:00
radv_meta_copy.c
radv: add support for copying compressed depth/stencil images on compute
2021-09-20 15:17:42 +00:00
radv_meta_copy_vrs_htile.c
radv: pass the HTILE buffer to radv_copy_vrs_htile()
2021-09-02 19:39:04 +00:00
radv_meta_dcc_retile.c
radv: allow arbitrary swizzle modes for displayable DCC
2021-08-20 14:28:36 +00:00
radv_meta_decompress.c
radv: implement depth/stencil expand on compute
2021-09-20 15:17:42 +00:00
radv_meta_fast_clear.c
radv: remove useless check about the FCE predicate offset
2021-08-19 07:50:50 +00:00
radv_meta_fmask_expand.c
radv: set image_dim and image_array intrinsic indices
2021-08-04 12:09:07 +00:00
radv_meta_resolve.c
radv: remove useless check about number of samples in the HW resolve path
2021-08-27 07:29:17 +00:00
radv_meta_resolve_cs.c
radv: Rename radv_subpass_barrier function to radv_emit_subpass_barrier
2021-09-29 17:42:17 +00:00
radv_meta_resolve_fs.c
radv: Rename radv_subpass_barrier function to radv_emit_subpass_barrier
2021-09-29 17:42:17 +00:00
radv_nir_lower_ycbcr_textures.c
nir: Drop the unused instr arg for src/dest copy functions.
2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c
radv: remove the LLVM stat about the number of private VGPRs
2021-09-30 09:51:17 +00:00
radv_pass.c
radv: fix specifying the stencil layout for separate depth/stencil layouts
2021-07-16 09:20:58 +02:00
radv_pipeline.c
radv: remove the LLVM stat about the number of private VGPRs
2021-09-30 09:51:17 +00:00
radv_pipeline_cache.c
radv: do not store meta shaders to the default shader disk cache
2021-09-21 12:21:41 +00:00
radv_pipeline_rt.c
radv: cleanup uses of VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
2021-09-28 08:25:26 +02:00
radv_private.h
radv: Define extern "C" linkage if C++
2021-09-29 17:42:17 +00:00
radv_query.c
radv: use pool stride when copying single query results
2021-08-30 19:02:40 +00:00
radv_radeon_winsys.h
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
radv_shader.c
spirv: switch Groups capability to non AMD specific field
2021-09-29 15:40:20 +00:00
radv_shader.h
radv: remove the LLVM stat about the number of private VGPRs
2021-09-30 09:51:17 +00:00
radv_shader_args.c
radv: stop using the shader keys for as_ls/as_es/as_ngg when possible
2021-09-24 11:59:34 +00:00
radv_shader_args.h
radv: New shader args for NGG culling settings and viewport.
2021-07-13 23:56:33 +00:00
radv_shader_helper.h
radv: remove RADV_DEBUG=nothreadllvm
2021-04-23 11:26:48 +00:00
radv_shader_info.c
radv: remove radv_shader_variant_key completely
2021-09-29 09:59:09 +00:00
radv_sqtt.c
radv: Drop radv_queue::flags/queue_family_index/queue_idx
2021-09-28 21:08:25 +00:00
radv_util.c
radv: remove unecessary radv_finishme() for invalid color formats
2021-08-27 07:29:17 +00:00
radv_wsi.c
radv: Drop radv_queue::flags/queue_family_index/queue_idx
2021-09-28 21:08:25 +00:00
radv_wsi_display.c
radv: Implement VK_EXT_acquire_drm_display
2021-06-24 15:48:38 +00:00
radv_wsi_wayland.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_wsi_x11.c
radv: Format.
2021-04-10 03:31:58 +02:00
si_cmd_buffer.c
radv: Disable HW generated edge flags for NGG shaders.
2021-09-23 15:52:26 +02:00
vk_format.h
vulkan,radv: Move vk_format_depth/stencil_only to common code
2021-08-17 21:29:35 +00:00
vulkan.sym
radv: Add Android module info to linker script.
2021-01-12 20:17:52 +00:00
vulkan_radv.def
radv: fix build with mingw
2021-08-13 12:13:21 +02:00