mesa/src/broadcom
Faith Ekstrand 0c36c39103 spirv: Emit SYSTEM_VALUE_LAYER_ID for fragment shaders
We have nir_lower_sysvals_to_varyings() so we can just have that lower
it for the drivers who don't want a sysval.  Most have to support the
sysval version anyway for various lowering so making them all have to
support both is pretty annoying.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38562>
2025-11-29 00:50:32 +00:00
..
ci broadcom/ci: update device count in ci-tron farm 2025-11-28 23:50:01 +01:00
cle v3d: use Texture Data Formats enum in Texture Shader State struct 2025-09-26 07:35:15 +00:00
clif build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
common broadcom/common: Add subgroup support to CSD super-group packing 2025-10-13 08:25:24 +02:00
compiler nir: add shader_info::disable_input/output_offset_src_constant_folding 2025-11-29 00:16:38 +00:00
drm-shim v3d/drm-shim: add support for multisync 2025-08-04 08:06:36 +02:00
ds mesa: replace most occurrences of getenv() with os_get_option() 2025-11-06 04:36:13 +00:00
perfcntrs broadcom: Add perfcount library 2024-12-02 14:13:24 +00:00
qpu broadcom/compiler: enable umul24 and imul24 ALU opcodes 2025-11-26 13:32:39 +00:00
simulator treewide: use UTIL_DYNARRAY_INIT 2025-11-04 13:39:48 +00:00
vulkan spirv: Emit SYSTEM_VALUE_LAYER_ID for fragment shaders 2025-11-29 00:50:32 +00:00
.editorconfig
meson.build broadcom: Add perfetto data source 2024-12-13 12:29:11 +00:00