mesa/src
Timothy Arceri 0bf21519b7 glsl: add param to force shader recompile
This will be used to skip checking the cache and force a recompile.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2017-02-09 12:22:56 +11:00
..
amd radv: Add CPU color packing for VK_FORMAT_A2B10G10R10_UNORM_PACK32. 2017-02-08 22:43:11 +00:00
compiler glsl: add param to force shader recompile 2017-02-09 12:22:56 +11:00
egl android: fix droid_create_image_from_prime_fd_yuv for YV12 2017-02-03 07:44:33 +02:00
gallium swr: [rasterizer jitter] Pass LLVM-IR size into jitter 2017-02-08 13:58:13 -06:00
gbm gbm/dri: fix memory leaks in error path 2017-01-27 17:56:58 +00:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx glx: guard swap-interval functions against destroyed drawables 2017-02-06 17:39:30 +01:00
gtest gtest: Update to 1.8.0. 2017-01-20 11:40:52 -08:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel anv/pipeline: set ThreadDispatchEnable conditionally 2017-02-06 10:27:44 +01:00
loader loader: Add an environment variable to override driver name choice. 2017-02-06 12:44:06 -08:00
mapi mapi: automake: include builddir prior to srcdir 2017-01-27 17:56:56 +00:00
mesa glsl: add param to force shader recompile 2017-02-09 12:22:56 +11:00
util util: add a disk_cache_remove() function 2017-02-09 12:22:56 +11:00
vulkan vulkan/wsi: Lower the maximum image sizes 2017-01-25 09:05:30 -08:00
Makefile.am vulkan: automake: do not use EXTRA_DIST in a conditional 2017-01-18 13:41:32 +00:00
SConscript scons: put the generated git_sha1.h file in top-level src/ directory 2016-06-17 10:33:00 -06:00