..
layers
ac/rgp, radv: report wave size for shaders
2021-09-17 08:05:36 +00:00
winsys
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: fix build with mingw
2021-08-13 12:13:21 +02:00
radv_acceleration_structure.c
radv: Implement device-side BVH building.
2021-06-18 22:16:27 +00:00
radv_android.c
radv/winsys: Return vulkan errors for buffer creation.
2021-07-05 17:27:51 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: rename radv_decompress_depth_stencil()
2021-09-20 15:17:42 +00:00
radv_constants.h
radv: remove unused fast depth-stencil gfx clear path with expclear
2021-08-23 09:52:48 +02:00
radv_cs.h
radv: Format.
2021-04-10 03:31:58 +02:00
radv_debug.c
radv/winsys: Add support for a fixed VA address for replay.
2021-07-05 17:27:51 +00:00
radv_debug.h
radv: Support NGG culling with new perftest environment variable.
2021-07-13 23:56:33 +00:00
radv_descriptor_set.c
radv: add some asserts for descriptor updating
2021-09-01 20:08:24 +00:00
radv_descriptor_set.h
Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
2021-05-20 13:38:33 +00:00
radv_device.c
radv: advertise EXT_shader_atomic_float2 with LLVM 14+
2021-09-15 14:10:42 +00:00
radv_formats.c
radv: Expose modifiers that support DCC image stores with STORAGE_IMAGE_BIT
2021-09-18 00:01:01 +00:00
radv_image.c
radv: keep depth/stencil images compressed for TRANSFER_DST on compute
2021-09-20 15:17:42 +00:00
radv_llvm_helper.cpp
radv/llvm: fix using Wave32
2021-09-15 12:31:32 +02:00
radv_meta.c
radv: pre-calculate viewport transforms
2021-07-16 15:22:46 +00:00
radv_meta.h
radv: rename radv_decompress_depth_stencil()
2021-09-20 15:17:42 +00:00
radv_meta_blit.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_blit2d.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_buffer.c
nir: Move workgroup_size and workgroup_variable_size into common shader_info
2021-06-08 09:23:55 -07:00
radv_meta_bufimage.c
radv: fix copying depth+stencil images on compute
2021-08-20 16:43:22 +00:00
radv_meta_clear.c
radv: add MSAA support to the comp-to-single fast clear path
2021-09-13 16:43:07 +00:00
radv_meta_copy.c
radv: add support for copying compressed depth/stencil images on compute
2021-09-20 15:17:42 +00:00
radv_meta_copy_vrs_htile.c
radv: pass the HTILE buffer to radv_copy_vrs_htile()
2021-09-02 19:39:04 +00:00
radv_meta_dcc_retile.c
radv: allow arbitrary swizzle modes for displayable DCC
2021-08-20 14:28:36 +00:00
radv_meta_decompress.c
radv: implement depth/stencil expand on compute
2021-09-20 15:17:42 +00:00
radv_meta_fast_clear.c
radv: remove useless check about the FCE predicate offset
2021-08-19 07:50:50 +00:00
radv_meta_fmask_expand.c
radv: set image_dim and image_array intrinsic indices
2021-08-04 12:09:07 +00:00
radv_meta_resolve.c
radv: remove useless check about number of samples in the HW resolve path
2021-08-27 07:29:17 +00:00
radv_meta_resolve_cs.c
radv: set image_dim and image_array intrinsic indices
2021-08-04 12:09:07 +00:00
radv_meta_resolve_fs.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_nir_lower_ycbcr_textures.c
nir: Drop the unused instr arg for src/dest copy functions.
2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c
radv/llvm: fix vertex input fetches with 16-bit floats
2021-09-15 11:48:01 +00:00
radv_pass.c
radv: fix specifying the stencil layout for separate depth/stencil layouts
2021-07-16 09:20:58 +02:00
radv_pipeline.c
radv: fix pipeline caching with robust buffer access
2021-09-17 13:49:46 +00:00
radv_pipeline_cache.c
radv: cleanup LLVM related includes
2021-04-23 11:52:01 +02:00
radv_private.h
radv: implement depth/stencil expand on compute
2021-09-20 15:17:42 +00:00
radv_query.c
radv: use pool stride when copying single query results
2021-08-30 19:02:40 +00:00
radv_radeon_winsys.h
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
radv_shader.c
ac/llvm: implement nir_intrinsic_elect
2021-09-07 17:51:41 +00:00
radv_shader.h
radv: refactor handling of nir_options
2021-09-03 13:21:28 +00:00
radv_shader_args.c
radv: remove NGG streamout support in LLVM
2021-09-02 17:58:51 +02:00
radv_shader_args.h
radv: New shader args for NGG culling settings and viewport.
2021-07-13 23:56:33 +00:00
radv_shader_helper.h
radv: remove RADV_DEBUG=nothreadllvm
2021-04-23 11:26:48 +00:00
radv_shader_info.c
radv: implement VK_EXT_shader_atomic_float2
2021-07-27 08:44:36 +02:00
radv_sqtt.c
radv: reduce SQTT traffic when instruction timing is disabled
2021-09-15 10:48:58 +02:00
radv_util.c
radv: remove unecessary radv_finishme() for invalid color formats
2021-08-27 07:29:17 +00:00
radv_wsi.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_wsi_display.c
radv: Implement VK_EXT_acquire_drm_display
2021-06-24 15:48:38 +00:00
radv_wsi_wayland.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_wsi_x11.c
radv: Format.
2021-04-10 03:31:58 +02:00
si_cmd_buffer.c
radv: use radeon_set_sh_reg_seq() more for initial gfx/compute state
2021-09-01 20:46:29 +00:00
vk_format.h
vulkan,radv: Move vk_format_depth/stencil_only to common code
2021-08-17 21:29:35 +00:00
vulkan.sym
radv: Add Android module info to linker script.
2021-01-12 20:17:52 +00:00
vulkan_radv.def
radv: fix build with mingw
2021-08-13 12:13:21 +02:00