mesa/src
Brian Paul 0a24f0868f mesa: add missing texture integer test in glTexSubImage()
If the texture format is integer, the incoming user data must also be
integer (and similarly for non-integer textures).

NOTE: This is a candidate for the stable branches.

Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 6f3d918409)
2012-05-17 21:28:29 -07:00
..
egl egl: fix uninitialized values 2012-04-29 11:22:34 +00:00
gallium svga: fix typedef conflicts on Haiku 2012-05-17 17:21:29 -07:00
gbm gbm: fix copy & paste error in gbm_bo_get_handle documentation 2012-01-25 12:24:51 -05:00
getopt
glsl glsl: Avoid excessive loop unrolling. 2012-05-17 21:27:59 -07:00
glu glu: remove BeOS define as BeOS is not longer a target platform 2011-12-27 09:16:51 -07:00
glx Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does 2012-05-17 17:23:57 -07:00
mapi glapi: Correct size of allocated _glapi_table struct 2012-04-22 20:41:04 -07:00
mesa mesa: add missing texture integer test in glTexSubImage() 2012-05-17 21:28:29 -07:00
Makefile
SConscript scons: Unbreak mingw build. 2011-09-20 20:50:48 +01:00