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Danylo Piliaiev 0994aaaf51 radv: fix unused non-xfb shader outputs not being removed
It was not taken into account that without Offset decoration
the output is not written into XFB.

Aside from eliminating more outputs this change prevents gl_PerVertex
builtins generated by glslang from being kept alive in case when XFB
is enabled. Keeping such outputs alive may upset a driver.

VUID-StandaloneSpirv-Offset-04716:
    "Only variables or block members in the output interface decorated
    with Offset can be captured for transform feedback, and those
    variables or block members must also be decorated with XfbBuffer
    and XfbStride, or inherit XfbBuffer and XfbStride decorations from
    a block containing them"

Additional info about glslang behavior could be found at:
 https://github.com/KhronosGroup/glslang/issues/1526

Fixes: e95531e101
("radv: fix gathering XFB info if there is dead outputs")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24318>
(cherry picked from commit 81407797b9)
2023-10-04 10:54:20 +01:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/android: remove strace output from cuttlefish-runner.sh 2023-09-06 16:19:34 +01:00
android Android.mk: Only link LLVM for radeonsi, not amd_vk 2023-09-20 11:13:43 +01:00
bin bin/pick-ui: use venv wrapper 2023-08-04 11:55:47 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add sha256sum for 23.1.8 2023-09-20 18:24:00 +01:00
include intel/dev: Update device string for MTL PCI ID 0x7d55 2023-09-12 14:26:47 +01:00
src radv: fix unused non-xfb shader outputs not being removed 2023-10-04 10:54:20 +01:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add perfetto into mesa git-cache 2023-08-10 15:59:37 +01:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
.pick_status.json radv: fix unused non-xfb shader outputs not being removed 2023-10-04 10:54:20 +01:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build meson: Remove reference to removed SWR driver 2023-06-20 12:17:02 +01:00
meson_options.txt meson: Key whether to build batch decoder on expat 2023-06-15 22:10:48 +01:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 23.1.8 2023-09-20 18:15:34 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.