mesa/src/broadcom/vulkan/v3dv_bo.h
Iago Toral Quiroga f14e2ca099 v3dv: ignore imported BOs when tracking BO memory usage
Imported BOs are not allocated by the device so we don't
update BO stats when they are imported. Therefore, we should
not be updating them when they are freed either.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19675>
2022-11-11 13:25:28 +00:00

85 lines
2.9 KiB
C

/*
* Copyright © 2019 Raspberry Pi Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef V3DV_BO_H
#define V3DV_BO_H
struct v3dv_device;
struct v3dv_bo {
struct list_head list_link;
uint32_t handle;
uint64_t handle_bit;
uint32_t size;
uint32_t offset;
uint32_t map_size;
void *map;
const char *name;
/** Entry in the linked list of buffers freed, by age. */
struct list_head time_list;
/** Entry in the per-page-count linked list of buffers freed (by age). */
struct list_head size_list;
/** Approximate second when the bo was freed. */
time_t free_time;
/**
* Whether only our process has a reference to the BO (meaning that
* it's safe to reuse it in the BO cache).
*/
bool private;
/** If this BO has been imported */
bool is_import;
/**
* If this BO was allocated for a swapchain on the display device, the
* handle of the dumb BO on that device.
*/
int32_t dumb_handle;
int32_t refcnt;
};
void v3dv_bo_init(struct v3dv_bo *bo, uint32_t handle, uint32_t size, uint32_t offset, const char *name, bool private);
void v3dv_bo_init_import(struct v3dv_bo *bo, uint32_t handle, uint32_t size, uint32_t offset, bool private);
struct v3dv_bo *v3dv_bo_alloc(struct v3dv_device *device, uint32_t size, const char *name, bool private);
bool v3dv_bo_free(struct v3dv_device *device, struct v3dv_bo *bo);
bool v3dv_bo_wait(struct v3dv_device *device, struct v3dv_bo *bo, uint64_t timeout_ns);
bool v3dv_bo_map_unsynchronized(struct v3dv_device *device, struct v3dv_bo *bo, uint32_t size);
bool v3dv_bo_map(struct v3dv_device *device, struct v3dv_bo *bo, uint32_t size);
void v3dv_bo_unmap(struct v3dv_device *device, struct v3dv_bo *bo);
void v3dv_bo_cache_init(struct v3dv_device *device);
void v3dv_bo_cache_destroy(struct v3dv_device *device);
#endif /* V3DV_BO_H */