mesa/src/compiler
Lionel Landwerlin 83cb02206c compiler: add gl_shader_stage_is_graphics
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:00 +00:00
..
clc build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
glsl glsl: remove reparent_ir 2025-07-31 20:23:04 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
nir nir/opt_group_loads: support tex instructions without resource srcs for i915 2025-07-31 23:30:20 -04:00
rust compiler/rust: Add a CFG::loop_depth() method 2025-07-31 22:39:25 +00:00
spirv build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
shader_enums.h compiler: add gl_shader_stage_is_graphics 2025-08-01 11:35:00 +00:00
shader_info.h nir: add shader_info::prev_stage_has_xfb 2025-06-12 19:35:37 +00:00