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Before we can present the buffer we need to wait for the fence to finish. This fixes severe flickering of unfinished rendering in many demos/tests. This has been broken for a while, I think. Note, this is for the non-DRI / Xlib-based GLX. Signed-off-by: Brian Paul <brianp@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21993> |
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| .. | ||
| glx_api.c | ||
| glx_getproc.c | ||
| glx_usefont.c | ||
| meson.build | ||
| xm_api.c | ||
| xm_api.h | ||
| xm_st.c | ||
| xm_st.h | ||