mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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1097 lines
32 KiB
C
1097 lines
32 KiB
C
/**********************************************************
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* Copyright 2008-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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#include "svga_cmd.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "os/os_thread.h"
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#include "util/u_format.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "svga_screen.h"
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#include "svga_context.h"
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#include "svga_screen_texture.h"
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#include "svga_screen_buffer.h"
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#include "svga_winsys.h"
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#include "svga_debug.h"
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#include "svga_screen_buffer.h"
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/* XXX: This isn't a real hardware flag, but just a hack for kernel to
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* know about primary surfaces. Find a better way to accomplish this.
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*/
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#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9)
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/*
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* Helper function and arrays
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*/
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SVGA3dSurfaceFormat
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svga_translate_format(enum pipe_format format)
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{
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switch(format) {
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case PIPE_FORMAT_B8G8R8A8_UNORM:
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return SVGA3D_A8R8G8B8;
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case PIPE_FORMAT_B8G8R8X8_UNORM:
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return SVGA3D_X8R8G8B8;
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/* Required for GL2.1:
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*/
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case PIPE_FORMAT_B8G8R8A8_SRGB:
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return SVGA3D_A8R8G8B8;
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case PIPE_FORMAT_B5G6R5_UNORM:
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return SVGA3D_R5G6B5;
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case PIPE_FORMAT_B5G5R5A1_UNORM:
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return SVGA3D_A1R5G5B5;
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case PIPE_FORMAT_B4G4R4A4_UNORM:
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return SVGA3D_A4R4G4B4;
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/* XXX: Doesn't seem to work properly.
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case PIPE_FORMAT_Z32_UNORM:
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return SVGA3D_Z_D32;
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*/
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case PIPE_FORMAT_Z16_UNORM:
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return SVGA3D_Z_D16;
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case PIPE_FORMAT_S8Z24_UNORM:
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return SVGA3D_Z_D24S8;
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case PIPE_FORMAT_X8Z24_UNORM:
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return SVGA3D_Z_D24X8;
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case PIPE_FORMAT_A8_UNORM:
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return SVGA3D_ALPHA8;
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case PIPE_FORMAT_L8_UNORM:
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return SVGA3D_LUMINANCE8;
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case PIPE_FORMAT_DXT1_RGB:
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case PIPE_FORMAT_DXT1_RGBA:
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return SVGA3D_DXT1;
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case PIPE_FORMAT_DXT3_RGBA:
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return SVGA3D_DXT3;
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case PIPE_FORMAT_DXT5_RGBA:
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return SVGA3D_DXT5;
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default:
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return SVGA3D_FORMAT_INVALID;
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}
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}
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SVGA3dSurfaceFormat
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svga_translate_format_render(enum pipe_format format)
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{
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switch(format) {
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case PIPE_FORMAT_B8G8R8A8_UNORM:
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case PIPE_FORMAT_B8G8R8X8_UNORM:
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case PIPE_FORMAT_B5G5R5A1_UNORM:
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case PIPE_FORMAT_B4G4R4A4_UNORM:
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case PIPE_FORMAT_B5G6R5_UNORM:
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case PIPE_FORMAT_S8Z24_UNORM:
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case PIPE_FORMAT_X8Z24_UNORM:
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case PIPE_FORMAT_Z32_UNORM:
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case PIPE_FORMAT_Z16_UNORM:
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case PIPE_FORMAT_L8_UNORM:
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return svga_translate_format(format);
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#if 1
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/* For on host conversion */
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case PIPE_FORMAT_DXT1_RGB:
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return SVGA3D_X8R8G8B8;
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case PIPE_FORMAT_DXT1_RGBA:
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case PIPE_FORMAT_DXT3_RGBA:
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case PIPE_FORMAT_DXT5_RGBA:
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return SVGA3D_A8R8G8B8;
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#endif
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default:
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return SVGA3D_FORMAT_INVALID;
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}
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}
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static INLINE void
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svga_transfer_dma_band(struct svga_transfer *st,
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SVGA3dTransferType transfer,
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unsigned y, unsigned h, unsigned srcy)
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{
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struct svga_texture *texture = svga_texture(st->base.texture);
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struct svga_screen *screen = svga_screen(texture->base.screen);
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SVGA3dCopyBox box;
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enum pipe_error ret;
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SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
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transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
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texture->handle,
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st->base.face,
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st->base.x,
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y,
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st->base.zslice,
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st->base.x + st->base.width,
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y + h,
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st->base.zslice + 1,
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util_format_get_blocksize(texture->base.format)*8/
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(util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format)));
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box.x = st->base.x;
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box.y = y;
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box.z = st->base.zslice;
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box.w = st->base.width;
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box.h = h;
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box.d = 1;
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box.srcx = 0;
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box.srcy = srcy;
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box.srcz = 0;
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pipe_mutex_lock(screen->swc_mutex);
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ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
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if(ret != PIPE_OK) {
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screen->swc->flush(screen->swc, NULL);
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ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
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assert(ret == PIPE_OK);
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}
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pipe_mutex_unlock(screen->swc_mutex);
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}
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static INLINE void
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svga_transfer_dma(struct svga_transfer *st,
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SVGA3dTransferType transfer)
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{
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struct svga_texture *texture = svga_texture(st->base.texture);
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struct svga_screen *screen = svga_screen(texture->base.screen);
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struct svga_winsys_screen *sws = screen->sws;
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struct pipe_fence_handle *fence = NULL;
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if (transfer == SVGA3D_READ_HOST_VRAM) {
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SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
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}
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if(!st->swbuf) {
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/* Do the DMA transfer in a single go */
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svga_transfer_dma_band(st, transfer, st->base.y, st->base.height, 0);
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if(transfer == SVGA3D_READ_HOST_VRAM) {
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svga_screen_flush(screen, &fence);
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sws->fence_finish(sws, fence, 0);
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sws->fence_reference(sws, &fence, NULL);
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}
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}
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else {
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unsigned y, h, srcy;
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unsigned blockheight = util_format_get_blockheight(st->base.texture->format);
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h = st->hw_nblocksy * blockheight;
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srcy = 0;
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for(y = 0; y < st->base.height; y += h) {
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unsigned offset, length;
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void *hw, *sw;
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if (y + h > st->base.height)
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h = st->base.height - y;
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/* Transfer band must be aligned to pixel block boundaries */
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assert(y % blockheight == 0);
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assert(h % blockheight == 0);
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offset = y * st->base.stride / blockheight;
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length = h * st->base.stride / blockheight;
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sw = (uint8_t *)st->swbuf + offset;
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if(transfer == SVGA3D_WRITE_HOST_VRAM) {
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/* Wait for the previous DMAs to complete */
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/* TODO: keep one DMA (at half the size) in the background */
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if(y) {
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svga_screen_flush(screen, &fence);
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sws->fence_finish(sws, fence, 0);
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sws->fence_reference(sws, &fence, NULL);
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}
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hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
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assert(hw);
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if(hw) {
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memcpy(hw, sw, length);
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sws->buffer_unmap(sws, st->hwbuf);
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}
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}
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svga_transfer_dma_band(st, transfer, y, h, srcy);
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if(transfer == SVGA3D_READ_HOST_VRAM) {
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svga_screen_flush(screen, &fence);
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sws->fence_finish(sws, fence, 0);
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hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_READ);
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assert(hw);
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if(hw) {
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memcpy(sw, hw, length);
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sws->buffer_unmap(sws, st->hwbuf);
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}
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}
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}
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}
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}
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static struct pipe_texture *
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svga_texture_create(struct pipe_screen *screen,
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const struct pipe_texture *templat)
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{
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struct svga_screen *svgascreen = svga_screen(screen);
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struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
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unsigned width, height, depth;
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unsigned level;
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if (!tex)
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goto error1;
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tex->base = *templat;
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pipe_reference_init(&tex->base.reference, 1);
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tex->base.screen = screen;
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assert(templat->last_level < SVGA_MAX_TEXTURE_LEVELS);
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if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
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goto error2;
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width = templat->width0;
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height = templat->height0;
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depth = templat->depth0;
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for(level = 0; level <= templat->last_level; ++level) {
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width = u_minify(width, 1);
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height = u_minify(height, 1);
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depth = u_minify(depth, 1);
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}
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tex->key.flags = 0;
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tex->key.size.width = templat->width0;
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tex->key.size.height = templat->height0;
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tex->key.size.depth = templat->depth0;
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if(templat->target == PIPE_TEXTURE_CUBE) {
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tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
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tex->key.numFaces = 6;
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}
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else {
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tex->key.numFaces = 1;
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}
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tex->key.cachable = 1;
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if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
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tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
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if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
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tex->key.cachable = 0;
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}
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if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) {
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tex->key.cachable = 0;
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}
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if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) {
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tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
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tex->key.cachable = 0;
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}
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/*
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* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
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* know beforehand whether a texture will be used as a rendertarget or not
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* and it always requests PIPE_TEXTURE_USAGE_RENDER_TARGET, therefore
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* passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose.
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*/
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#if 0
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if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
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!util_format_is_compressed(templat->format))
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tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
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#endif
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if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
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tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
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tex->key.numMipLevels = templat->last_level + 1;
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tex->key.format = svga_translate_format(templat->format);
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if(tex->key.format == SVGA3D_FORMAT_INVALID)
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goto error2;
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SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
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tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
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if (tex->handle)
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SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
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return &tex->base;
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error2:
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FREE(tex);
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error1:
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return NULL;
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}
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static struct pipe_texture *
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svga_screen_texture_from_handle(struct pipe_screen *screen,
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const struct pipe_texture *base,
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struct winsys_handle *whandle)
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{
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struct svga_winsys_screen *sws = svga_winsys_screen(screen);
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struct svga_winsys_surface *srf;
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struct svga_texture *tex;
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enum SVGA3dSurfaceFormat format = 0;
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assert(screen);
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/* Only supports one type */
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if (base->target != PIPE_TEXTURE_2D ||
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base->last_level != 0 ||
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base->depth0 != 1) {
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return NULL;
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}
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srf = sws->surface_from_handle(sws, whandle, &format);
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if (!srf)
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return NULL;
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if (svga_translate_format(base->format) != format) {
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unsigned f1 = svga_translate_format(base->format);
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unsigned f2 = format;
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/* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
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if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
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(f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
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(f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
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debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
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return NULL;
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}
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}
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tex = CALLOC_STRUCT(svga_texture);
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if (!tex)
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return NULL;
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tex->base = *base;
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if (format == 1)
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tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM;
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else if (format == 2)
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tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM;
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pipe_reference_init(&tex->base.reference, 1);
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tex->base.screen = screen;
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SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
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tex->key.cachable = 0;
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tex->handle = srf;
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return &tex->base;
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}
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static boolean
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svga_screen_texture_get_handle(struct pipe_screen *screen,
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struct pipe_texture *texture,
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struct winsys_handle *whandle)
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{
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struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
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unsigned stride;
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assert(svga_texture(texture)->key.cachable == 0);
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svga_texture(texture)->key.cachable = 0;
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stride = util_format_get_nblocksx(texture->format, texture->width0) *
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util_format_get_blocksize(texture->format);
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return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle);
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}
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static void
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svga_texture_destroy(struct pipe_texture *pt)
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{
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struct svga_screen *ss = svga_screen(pt->screen);
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struct svga_texture *tex = (struct svga_texture *)pt;
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ss->texture_timestamp++;
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svga_sampler_view_reference(&tex->cached_view, NULL);
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/*
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DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
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*/
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SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
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svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
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FREE(tex);
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}
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static void
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svga_texture_copy_handle(struct svga_context *svga,
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struct svga_screen *ss,
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struct svga_winsys_surface *src_handle,
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unsigned src_x, unsigned src_y, unsigned src_z,
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unsigned src_level, unsigned src_face,
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struct svga_winsys_surface *dst_handle,
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unsigned dst_x, unsigned dst_y, unsigned dst_z,
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unsigned dst_level, unsigned dst_face,
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unsigned width, unsigned height, unsigned depth)
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{
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struct svga_surface dst, src;
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enum pipe_error ret;
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SVGA3dCopyBox box, *boxes;
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assert(svga || ss);
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src.handle = src_handle;
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src.real_level = src_level;
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src.real_face = src_face;
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src.real_zslice = 0;
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dst.handle = dst_handle;
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dst.real_level = dst_level;
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dst.real_face = dst_face;
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dst.real_zslice = 0;
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box.x = dst_x;
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box.y = dst_y;
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box.z = dst_z;
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box.w = width;
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box.h = height;
|
|
box.d = depth;
|
|
box.srcx = src_x;
|
|
box.srcy = src_y;
|
|
box.srcz = src_z;
|
|
|
|
/*
|
|
SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
|
|
src_handle, src_level, src_x, src_y, src_z,
|
|
dst_handle, dst_level, dst_x, dst_y, dst_z);
|
|
*/
|
|
|
|
if (svga) {
|
|
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
|
|
&src.base,
|
|
&dst.base,
|
|
&boxes, 1);
|
|
if(ret != PIPE_OK) {
|
|
svga_context_flush(svga, NULL);
|
|
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
|
|
&src.base,
|
|
&dst.base,
|
|
&boxes, 1);
|
|
assert(ret == PIPE_OK);
|
|
}
|
|
*boxes = box;
|
|
SVGA_FIFOCommitAll(svga->swc);
|
|
} else {
|
|
pipe_mutex_lock(ss->swc_mutex);
|
|
ret = SVGA3D_BeginSurfaceCopy(ss->swc,
|
|
&src.base,
|
|
&dst.base,
|
|
&boxes, 1);
|
|
if(ret != PIPE_OK) {
|
|
ss->swc->flush(ss->swc, NULL);
|
|
ret = SVGA3D_BeginSurfaceCopy(ss->swc,
|
|
&src.base,
|
|
&dst.base,
|
|
&boxes, 1);
|
|
assert(ret == PIPE_OK);
|
|
}
|
|
*boxes = box;
|
|
SVGA_FIFOCommitAll(ss->swc);
|
|
pipe_mutex_unlock(ss->swc_mutex);
|
|
}
|
|
}
|
|
|
|
static struct svga_winsys_surface *
|
|
svga_texture_view_surface(struct pipe_context *pipe,
|
|
struct svga_texture *tex,
|
|
SVGA3dSurfaceFormat format,
|
|
unsigned start_mip,
|
|
unsigned num_mip,
|
|
int face_pick,
|
|
int zslice_pick,
|
|
struct svga_host_surface_cache_key *key) /* OUT */
|
|
{
|
|
struct svga_screen *ss = svga_screen(tex->base.screen);
|
|
struct svga_winsys_surface *handle;
|
|
uint32_t i, j;
|
|
unsigned z_offset = 0;
|
|
|
|
SVGA_DBG(DEBUG_PERF,
|
|
"svga: Create surface view: face %d zslice %d mips %d..%d\n",
|
|
face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
|
|
|
|
key->flags = 0;
|
|
key->format = format;
|
|
key->numMipLevels = num_mip;
|
|
key->size.width = u_minify(tex->base.width0, start_mip);
|
|
key->size.height = u_minify(tex->base.height0, start_mip);
|
|
key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
|
|
key->cachable = 1;
|
|
assert(key->size.depth == 1);
|
|
|
|
if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
|
|
key->flags |= SVGA3D_SURFACE_CUBEMAP;
|
|
key->numFaces = 6;
|
|
} else {
|
|
key->numFaces = 1;
|
|
}
|
|
|
|
if(key->format == SVGA3D_FORMAT_INVALID) {
|
|
key->cachable = 0;
|
|
return NULL;
|
|
}
|
|
|
|
SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
|
|
handle = svga_screen_surface_create(ss, key);
|
|
if (!handle) {
|
|
key->cachable = 0;
|
|
return NULL;
|
|
}
|
|
|
|
SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
|
|
|
|
if (face_pick < 0)
|
|
face_pick = 0;
|
|
|
|
if (zslice_pick >= 0)
|
|
z_offset = zslice_pick;
|
|
|
|
for (i = 0; i < key->numMipLevels; i++) {
|
|
for (j = 0; j < key->numFaces; j++) {
|
|
if(tex->defined[j + face_pick][i + start_mip]) {
|
|
unsigned depth = (zslice_pick < 0 ?
|
|
u_minify(tex->base.depth0, i + start_mip) :
|
|
1);
|
|
|
|
svga_texture_copy_handle(svga_context(pipe),
|
|
ss,
|
|
tex->handle,
|
|
0, 0, z_offset,
|
|
i + start_mip,
|
|
j + face_pick,
|
|
handle, 0, 0, 0, i, j,
|
|
u_minify(tex->base.width0, i + start_mip),
|
|
u_minify(tex->base.height0, i + start_mip),
|
|
depth);
|
|
}
|
|
}
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
|
|
|
|
static struct pipe_surface *
|
|
svga_get_tex_surface(struct pipe_screen *screen,
|
|
struct pipe_texture *pt,
|
|
unsigned face, unsigned level, unsigned zslice,
|
|
unsigned flags)
|
|
{
|
|
struct svga_texture *tex = svga_texture(pt);
|
|
struct svga_surface *s;
|
|
boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE;
|
|
boolean view = FALSE;
|
|
SVGA3dSurfaceFormat format;
|
|
|
|
s = CALLOC_STRUCT(svga_surface);
|
|
if (!s)
|
|
return NULL;
|
|
|
|
pipe_reference_init(&s->base.reference, 1);
|
|
pipe_texture_reference(&s->base.texture, pt);
|
|
s->base.format = pt->format;
|
|
s->base.width = u_minify(pt->width0, level);
|
|
s->base.height = u_minify(pt->height0, level);
|
|
s->base.usage = flags;
|
|
s->base.level = level;
|
|
s->base.face = face;
|
|
s->base.zslice = zslice;
|
|
|
|
if (!render)
|
|
format = svga_translate_format(pt->format);
|
|
else
|
|
format = svga_translate_format_render(pt->format);
|
|
|
|
assert(format != SVGA3D_FORMAT_INVALID);
|
|
assert(!(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
|
|
|
|
|
|
if (svga_screen(screen)->debug.force_surface_view)
|
|
view = TRUE;
|
|
|
|
/* Currently only used for compressed textures */
|
|
if (render &&
|
|
format != svga_translate_format(pt->format)) {
|
|
view = TRUE;
|
|
}
|
|
|
|
if (level != 0 &&
|
|
svga_screen(screen)->debug.force_level_surface_view)
|
|
view = TRUE;
|
|
|
|
if (pt->target == PIPE_TEXTURE_3D)
|
|
view = TRUE;
|
|
|
|
if (svga_screen(screen)->debug.no_surface_view)
|
|
view = FALSE;
|
|
|
|
if (view) {
|
|
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
|
|
pt, level, face, zslice, s);
|
|
|
|
s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
|
|
&s->key);
|
|
s->real_face = 0;
|
|
s->real_level = 0;
|
|
s->real_zslice = 0;
|
|
} else {
|
|
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
|
|
pt, level, face, zslice, s);
|
|
|
|
memset(&s->key, 0, sizeof s->key);
|
|
s->handle = tex->handle;
|
|
s->real_face = face;
|
|
s->real_level = level;
|
|
s->real_zslice = zslice;
|
|
}
|
|
|
|
return &s->base;
|
|
}
|
|
|
|
|
|
static void
|
|
svga_tex_surface_destroy(struct pipe_surface *surf)
|
|
{
|
|
struct svga_surface *s = svga_surface(surf);
|
|
struct svga_texture *t = svga_texture(surf->texture);
|
|
struct svga_screen *ss = svga_screen(surf->texture->screen);
|
|
|
|
if(s->handle != t->handle) {
|
|
SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
|
|
svga_screen_surface_destroy(ss, &s->key, &s->handle);
|
|
}
|
|
|
|
pipe_texture_reference(&surf->texture, NULL);
|
|
FREE(surf);
|
|
}
|
|
|
|
|
|
static INLINE void
|
|
svga_mark_surface_dirty(struct pipe_surface *surf)
|
|
{
|
|
struct svga_surface *s = svga_surface(surf);
|
|
|
|
if(!s->dirty) {
|
|
struct svga_texture *tex = svga_texture(surf->texture);
|
|
|
|
s->dirty = TRUE;
|
|
|
|
if (s->handle == tex->handle)
|
|
tex->defined[surf->face][surf->level] = TRUE;
|
|
else {
|
|
/* this will happen later in svga_propagate_surface */
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void svga_mark_surfaces_dirty(struct svga_context *svga)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
|
|
if (svga->curr.framebuffer.cbufs[i])
|
|
svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
|
|
}
|
|
if (svga->curr.framebuffer.zsbuf)
|
|
svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
|
|
}
|
|
|
|
/**
|
|
* Progagate any changes from surfaces to texture.
|
|
* pipe is optional context to inline the blit command in.
|
|
*/
|
|
void
|
|
svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
|
|
{
|
|
struct svga_surface *s = svga_surface(surf);
|
|
struct svga_texture *tex = svga_texture(surf->texture);
|
|
struct svga_screen *ss = svga_screen(surf->texture->screen);
|
|
|
|
if (!s->dirty)
|
|
return;
|
|
|
|
s->dirty = FALSE;
|
|
ss->texture_timestamp++;
|
|
tex->view_age[surf->level] = ++(tex->age);
|
|
|
|
if (s->handle != tex->handle) {
|
|
SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
|
|
svga_texture_copy_handle(svga_context(pipe), ss,
|
|
s->handle, 0, 0, 0, s->real_level, s->real_face,
|
|
tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
|
|
u_minify(tex->base.width0, surf->level),
|
|
u_minify(tex->base.height0, surf->level), 1);
|
|
tex->defined[surf->face][surf->level] = TRUE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if we should call svga_propagate_surface on the surface.
|
|
*/
|
|
extern boolean
|
|
svga_surface_needs_propagation(struct pipe_surface *surf)
|
|
{
|
|
struct svga_surface *s = svga_surface(surf);
|
|
struct svga_texture *tex = svga_texture(surf->texture);
|
|
|
|
return s->dirty && s->handle != tex->handle;
|
|
}
|
|
|
|
/* XXX: Still implementing this as if it was a screen function, but
|
|
* can now modify it to queue transfers on the context.
|
|
*/
|
|
static struct pipe_transfer *
|
|
svga_get_tex_transfer(struct pipe_context *pipe,
|
|
struct pipe_texture *texture,
|
|
unsigned face, unsigned level, unsigned zslice,
|
|
enum pipe_transfer_usage usage, unsigned x, unsigned y,
|
|
unsigned w, unsigned h)
|
|
{
|
|
struct svga_screen *ss = svga_screen(pipe->screen);
|
|
struct svga_winsys_screen *sws = ss->sws;
|
|
struct svga_transfer *st;
|
|
unsigned nblocksx = util_format_get_nblocksx(texture->format, w);
|
|
unsigned nblocksy = util_format_get_nblocksy(texture->format, h);
|
|
|
|
/* We can't map texture storage directly */
|
|
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
|
|
return NULL;
|
|
|
|
st = CALLOC_STRUCT(svga_transfer);
|
|
if (!st)
|
|
return NULL;
|
|
|
|
st->base.x = x;
|
|
st->base.y = y;
|
|
st->base.width = w;
|
|
st->base.height = h;
|
|
st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
|
|
st->base.usage = usage;
|
|
st->base.face = face;
|
|
st->base.level = level;
|
|
st->base.zslice = zslice;
|
|
|
|
st->hw_nblocksy = nblocksy;
|
|
|
|
st->hwbuf = svga_winsys_buffer_create(ss,
|
|
1,
|
|
0,
|
|
st->hw_nblocksy*st->base.stride);
|
|
while(!st->hwbuf && (st->hw_nblocksy /= 2)) {
|
|
st->hwbuf = svga_winsys_buffer_create(ss,
|
|
1,
|
|
0,
|
|
st->hw_nblocksy*st->base.stride);
|
|
}
|
|
|
|
if(!st->hwbuf)
|
|
goto no_hwbuf;
|
|
|
|
if(st->hw_nblocksy < nblocksy) {
|
|
/* We couldn't allocate a hardware buffer big enough for the transfer,
|
|
* so allocate regular malloc memory instead */
|
|
debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
|
|
__FUNCTION__,
|
|
(nblocksy*st->base.stride + 1023)/1024,
|
|
(nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
|
|
(st->hw_nblocksy*st->base.stride + 1023)/1024);
|
|
st->swbuf = MALLOC(nblocksy*st->base.stride);
|
|
if(!st->swbuf)
|
|
goto no_swbuf;
|
|
}
|
|
|
|
pipe_texture_reference(&st->base.texture, texture);
|
|
|
|
if (usage & PIPE_TRANSFER_READ)
|
|
svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM);
|
|
|
|
return &st->base;
|
|
|
|
no_swbuf:
|
|
sws->buffer_destroy(sws, st->hwbuf);
|
|
no_hwbuf:
|
|
FREE(st);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/* XXX: Still implementing this as if it was a screen function, but
|
|
* can now modify it to queue transfers on the context.
|
|
*/
|
|
static void *
|
|
svga_transfer_map( struct pipe_context *pipe,
|
|
struct pipe_transfer *transfer )
|
|
{
|
|
struct svga_screen *ss = svga_screen(pipe->screen);
|
|
struct svga_winsys_screen *sws = ss->sws;
|
|
struct svga_transfer *st = svga_transfer(transfer);
|
|
|
|
if(st->swbuf)
|
|
return st->swbuf;
|
|
else
|
|
/* The wait for read transfers already happened when svga_transfer_dma
|
|
* was called. */
|
|
return sws->buffer_map(sws, st->hwbuf,
|
|
pipe_transfer_buffer_flags(transfer));
|
|
}
|
|
|
|
|
|
/* XXX: Still implementing this as if it was a screen function, but
|
|
* can now modify it to queue transfers on the context.
|
|
*/
|
|
static void
|
|
svga_transfer_unmap(struct pipe_context *pipe,
|
|
struct pipe_transfer *transfer)
|
|
{
|
|
struct svga_screen *ss = svga_screen(pipe->screen);
|
|
struct svga_winsys_screen *sws = ss->sws;
|
|
struct svga_transfer *st = svga_transfer(transfer);
|
|
|
|
if(!st->swbuf)
|
|
sws->buffer_unmap(sws, st->hwbuf);
|
|
}
|
|
|
|
|
|
static void
|
|
svga_tex_transfer_destroy(struct pipe_context *pipe,
|
|
struct pipe_transfer *transfer)
|
|
{
|
|
struct svga_texture *tex = svga_texture(transfer->texture);
|
|
struct svga_screen *ss = svga_screen(pipe->screen);
|
|
struct svga_winsys_screen *sws = ss->sws;
|
|
struct svga_transfer *st = svga_transfer(transfer);
|
|
|
|
if (st->base.usage & PIPE_TRANSFER_WRITE) {
|
|
svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM);
|
|
ss->texture_timestamp++;
|
|
tex->view_age[transfer->level] = ++(tex->age);
|
|
tex->defined[transfer->face][transfer->level] = TRUE;
|
|
}
|
|
|
|
pipe_texture_reference(&st->base.texture, NULL);
|
|
FREE(st->swbuf);
|
|
sws->buffer_destroy(sws, st->hwbuf);
|
|
FREE(st);
|
|
}
|
|
|
|
|
|
void
|
|
svga_init_texture_functions(struct pipe_context *pipe)
|
|
{
|
|
pipe->get_tex_transfer = svga_get_tex_transfer;
|
|
pipe->transfer_map = svga_transfer_map;
|
|
pipe->transfer_unmap = svga_transfer_unmap;
|
|
pipe->tex_transfer_destroy = svga_tex_transfer_destroy;
|
|
}
|
|
|
|
|
|
void
|
|
svga_screen_init_texture_functions(struct pipe_screen *screen)
|
|
{
|
|
screen->texture_create = svga_texture_create;
|
|
screen->texture_from_handle = svga_screen_texture_from_handle;
|
|
screen->texture_get_handle = svga_screen_texture_get_handle;
|
|
screen->texture_destroy = svga_texture_destroy;
|
|
screen->get_tex_surface = svga_get_tex_surface;
|
|
screen->tex_surface_destroy = svga_tex_surface_destroy;
|
|
}
|
|
|
|
/***********************************************************************
|
|
*/
|
|
|
|
struct svga_sampler_view *
|
|
svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
|
|
unsigned min_lod, unsigned max_lod)
|
|
{
|
|
struct svga_screen *ss = svga_screen(pt->screen);
|
|
struct svga_texture *tex = svga_texture(pt);
|
|
struct svga_sampler_view *sv = NULL;
|
|
SVGA3dSurfaceFormat format = svga_translate_format(pt->format);
|
|
boolean view = TRUE;
|
|
|
|
assert(pt);
|
|
assert(min_lod >= 0);
|
|
assert(min_lod <= max_lod);
|
|
assert(max_lod <= pt->last_level);
|
|
|
|
|
|
/* Is a view needed */
|
|
{
|
|
/*
|
|
* Can't control max lod. For first level views and when we only
|
|
* look at one level we disable mip filtering to achive the same
|
|
* results as a view.
|
|
*/
|
|
if (min_lod == 0 && max_lod >= pt->last_level)
|
|
view = FALSE;
|
|
|
|
if (util_format_is_compressed(pt->format) && view) {
|
|
format = svga_translate_format_render(pt->format);
|
|
}
|
|
|
|
if (ss->debug.no_sampler_view)
|
|
view = FALSE;
|
|
|
|
if (ss->debug.force_sampler_view)
|
|
view = TRUE;
|
|
}
|
|
|
|
/* First try the cache */
|
|
if (view) {
|
|
pipe_mutex_lock(ss->tex_mutex);
|
|
if (tex->cached_view &&
|
|
tex->cached_view->min_lod == min_lod &&
|
|
tex->cached_view->max_lod == max_lod) {
|
|
svga_sampler_view_reference(&sv, tex->cached_view);
|
|
pipe_mutex_unlock(ss->tex_mutex);
|
|
SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n",
|
|
pt, min_lod, max_lod, pt->last_level);
|
|
svga_validate_sampler_view(svga_context(pipe), sv);
|
|
return sv;
|
|
}
|
|
pipe_mutex_unlock(ss->tex_mutex);
|
|
}
|
|
|
|
sv = CALLOC_STRUCT(svga_sampler_view);
|
|
pipe_reference_init(&sv->reference, 1);
|
|
pipe_texture_reference(&sv->texture, pt);
|
|
sv->min_lod = min_lod;
|
|
sv->max_lod = max_lod;
|
|
|
|
/* No view needed just use the whole texture */
|
|
if (!view) {
|
|
SVGA_DBG(DEBUG_VIEWS,
|
|
"svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
|
|
pt, min_lod, max_lod,
|
|
max_lod - min_lod + 1,
|
|
pt->width0,
|
|
pt->height0,
|
|
pt->depth0,
|
|
pt->last_level);
|
|
sv->key.cachable = 0;
|
|
sv->handle = tex->handle;
|
|
return sv;
|
|
}
|
|
|
|
SVGA_DBG(DEBUG_VIEWS,
|
|
"svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
|
|
pt, min_lod, max_lod,
|
|
max_lod - min_lod + 1,
|
|
pt->width0,
|
|
pt->height0,
|
|
pt->depth0,
|
|
pt->last_level);
|
|
|
|
sv->age = tex->age;
|
|
sv->handle = svga_texture_view_surface(pipe, tex, format,
|
|
min_lod,
|
|
max_lod - min_lod + 1,
|
|
-1, -1,
|
|
&sv->key);
|
|
|
|
if (!sv->handle) {
|
|
assert(0);
|
|
sv->key.cachable = 0;
|
|
sv->handle = tex->handle;
|
|
return sv;
|
|
}
|
|
|
|
pipe_mutex_lock(ss->tex_mutex);
|
|
svga_sampler_view_reference(&tex->cached_view, sv);
|
|
pipe_mutex_unlock(ss->tex_mutex);
|
|
|
|
return sv;
|
|
}
|
|
|
|
void
|
|
svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
|
|
{
|
|
struct svga_texture *tex = svga_texture(v->texture);
|
|
unsigned numFaces;
|
|
unsigned age = 0;
|
|
int i, k;
|
|
|
|
assert(svga);
|
|
|
|
if (v->handle == tex->handle)
|
|
return;
|
|
|
|
age = tex->age;
|
|
|
|
if(tex->base.target == PIPE_TEXTURE_CUBE)
|
|
numFaces = 6;
|
|
else
|
|
numFaces = 1;
|
|
|
|
for (i = v->min_lod; i <= v->max_lod; i++) {
|
|
for (k = 0; k < numFaces; k++) {
|
|
if (v->age < tex->view_age[i])
|
|
svga_texture_copy_handle(svga, NULL,
|
|
tex->handle, 0, 0, 0, i, k,
|
|
v->handle, 0, 0, 0, i - v->min_lod, k,
|
|
u_minify(tex->base.width0, i),
|
|
u_minify(tex->base.height0, i),
|
|
u_minify(tex->base.depth0, i));
|
|
}
|
|
}
|
|
|
|
v->age = age;
|
|
}
|
|
|
|
void
|
|
svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
|
|
{
|
|
struct svga_texture *tex = svga_texture(v->texture);
|
|
|
|
if(v->handle != tex->handle) {
|
|
struct svga_screen *ss = svga_screen(v->texture->screen);
|
|
SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
|
|
svga_screen_surface_destroy(ss, &v->key, &v->handle);
|
|
}
|
|
pipe_texture_reference(&v->texture, NULL);
|
|
FREE(v);
|
|
}
|