mesa/src/intel/blorp
Marek Olšák f583f6e717 nir: use nir_build_frag_coord everywhere
nir_build_frag_coord generates the correct sysval loads based on NIR
options. nir_load_frag_coord shouldn't be used directly because drivers
don't have to support it.

v2: RADV can't use it because nir->options isn't set, so use load_pixel_coord.

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41227>
2026-05-03 13:03:01 +00:00
..
blorp.c blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_blit.c nir: use nir_build_frag_coord everywhere 2026-05-03 13:03:01 +00:00
blorp_brw.c Rename more sha and sha1 names to blake3 2026-03-23 07:03:28 +00:00
blorp_clear.c nir: use nir_build_frag_coord everywhere 2026-05-03 13:03:01 +00:00
blorp_elk.c blorp: add mda support 2026-03-06 06:34:42 +00:00
blorp_genX_exec_brw.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_genX_exec_elk.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_nir_builder.h intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00
blorp_priv.h blorp: Work around sampler overfetch for buffer copies 2026-05-01 19:51:41 +00:00
blorp_shaders.cl intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00
meson.build intel/blorp: add blorp_shaders.cl 2026-01-15 04:34:55 +00:00