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It should reliably report the faulty shader but the faulty instruction is inacurate, especially for memory violations because it's reported when the addr is processed. It will be improved by emitting more wait-states. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6384> |
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| .. | ||
| addrlib | ||
| common | ||
| compiler | ||
| llvm | ||
| registers | ||
| vulkan | ||
| Android.addrlib.mk | ||
| Android.common.mk | ||
| Android.compiler.mk | ||
| Android.mk | ||
| Makefile.sources | ||
| meson.build | ||