mesa/src/compiler
Konstantin Seurer 083f7dba5b vtn: Use nir_ instead of nir_build_ helpers
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23858>
2023-06-27 17:37:54 +00:00
..
clc nir: Add function nir_function_set_impl 2023-06-24 14:48:47 +00:00
glsl treewide: spelling fixes 2023-06-23 12:20:59 +00:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir/lower_blend: Optimize masked out RTs 2023-06-27 14:38:21 +00:00
spirv vtn: Use nir_ instead of nir_build_ helpers 2023-06-27 17:37:54 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: Allow the explicit_stride of aoa types to be zero 2023-06-26 09:19:43 +02:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h util: reinstate ENUM_PACKED 2023-06-21 21:51:59 +00:00
shader_info.h spirv: add support for SpvCapabilityFragmentBarycentricKHR 2023-06-02 13:25:43 +00:00