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Mary Guillemard 072ea76a47
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nvk: Implement ISBE space sharing on vertex stage
When a vertex shader does not load any input attributes after any store
of output attributes, we can enable bit 25 of SPH ("ISBE space sharing")

Effectively this seems to allow input and output attributes to live in
the same allocated space in ISBE and could improve occupancy.

Found while researching geometry passthrough and mesh shaders.

Signed-off-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38729>
2025-12-01 10:53:53 +01:00
.ci-farms ci: disable Collabora's farm due to maintenance 2025-12-01 07:02:38 +00:00
.ci-farms-disabled ci: disable Collabora's farm due to maintenance 2025-12-01 07:02:38 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab docs: update gitlab docs urls 2025-02-23 00:31:59 +01:00
.gitlab-ci ci: uprev VKCTS main to 211e452358f5cafd14bdd76d78342b62741e94aa 2025-12-01 08:21:38 +01:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin bin/gen_release_notes: Remove duplicate bug entires 2025-11-17 22:45:13 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs vulkan/wsi: Promote EXT_swapchain/surface_maintenance1. 2025-11-30 10:30:52 +01:00
include vulkan: update spec to 1.4.333 2025-11-14 19:06:28 +01:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src nvk: Implement ISBE space sharing on vertex stage 2025-12-01 10:53:53 +01:00
subprojects meson: add libva wrap and fallback option 2025-11-25 13:37:49 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore intel/mda: Add code to produce mesa debug archives 2025-09-24 23:08:45 -07:00
.gitlab-ci.yml ci: use $CI_TRON_JOB_PRIORITY tag on all ci-tron jobs 2025-11-24 12:02:40 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: update my name and email 2025-11-03 22:08:48 +00:00
.mr-label-maker.yml mr-label-maker: Add KosmicKrisp 2025-10-21 02:28:09 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
CODEOWNERS CODEOWNERS: Add KosmicKrisp owners 2025-10-21 02:28:09 +00:00
meson.build meson: add libva wrap and fallback option 2025-11-25 13:37:49 +00:00
meson.options meson: add libva wrap and fallback option 2025-11-25 13:37:49 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION Version: Bump to 26.0 2025-10-16 03:31:58 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.