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Anuj Phogat 072a79b188 glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
GLSL 1.50 spec says:
   "If gl_FragCoord is redeclared in any fragment shader in a program,
    it must be redeclared in all the fragment shaders in that
    program that have a static use gl_FragCoord. All redeclarations of
    gl_FragCoord in all fragment shaders in a single program must
    have the same set of qualifiers."

This patch makes the glsl compiler to generate an error if we have a
fragment shader defined with conflicting layout qualifier declarations
for gl_FragCoord. For example:

layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;
layout(pixel_center_integer) in vec4 gl_FragCoord;

void main()
{
}

V2: Some code refactoring for better readability.
    Add compiler error conditions for redeclarations like:

layout(origin_upper_left) in vec4 gl_FragCoord;
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;

and

in vec4 gl_FragCoord;
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;

V3: Simplify function is_conflicting_fragcoord_redeclaration()
V4: Check for null pointer before doing strcmp(var->name, "gl_FragCoord").

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 581e4acb0d)
2014-05-05 11:23:19 -07:00
bin cherry-ignore: Ignore a patch causing a regression 2014-05-05 11:23:19 -07:00
docs docs: Add the MD5 sums for the 10.1.1 release tar files. 2014-04-18 17:46:20 -07:00
doxygen doxygen: Add i965 to list of modules in html header 2013-10-10 22:20:39 -07:00
include c11/threads: don't include assert.h if the assert macro is already defined 2014-04-14 11:48:51 -07:00
m4 mesa: Fix build to properly check for supported compiler flags 2013-12-20 17:00:57 -08:00
scons haiku: Fix build through scons corrections and viewport fixes 2014-04-15 17:41:20 -07:00
src glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord 2014-05-05 11:23:19 -07:00
.dir-locals.el dir-locals.el: Set indent-tabs-mode true for makefile-mode 2014-01-29 11:45:49 -08:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py mesa: Preliminary support for MSVC_VERSION=12.0 2014-01-08 17:33:06 -07:00
configure.ac configure: don't require libudev for gbm or egl drm/wayland 2014-04-16 10:28:06 -07:00
install-lib-links.mk build: Share the all-local rule for linking libraries into the build dir 2014-01-29 12:58:13 -08:00
Makefile.am Makefile: Add bin/test-driver to EXTRA_FILES 2013-12-13 11:12:23 -08:00
SConstruct build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
VERSION Update VERSION to 10.1.1 2014-04-18 17:14:56 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.