mesa/src
Jesse Barnes 06d228d8b9 intel: make sure we update the renderbuffers after a swap
Now that LOCK_HARDWARE is gone, we don't have a convenient place to
update the renderbuffers everywhere we need them.  So grab new buffers
when we invalidate the old ones until we optimize things further.
2010-01-26 22:18:27 +02:00
..
driclient g3dvl: Fix some memory leaks. 2009-01-10 13:52:06 -05:00
egl egl: Remove _eglOpenDriver and _eglCloseDriver. 2010-01-26 18:46:06 +08:00
gallium egl: Remove _eglGetCurrentSurface and _eglGetCurrentDisplay. 2010-01-26 18:46:05 +08:00
glew scons: Use static glew library on Unices to avoid binary compatability issues 2010-01-08 00:33:58 +00:00
glsl glsl/pp: Silence GCC "no previous prototype" warning. 2010-01-26 00:47:31 -08:00
glu glu/sgi: Initialize members of class Mesher. 2010-01-10 16:09:41 -08:00
glut Merge branch 'mesa_7_7_branch' 2010-01-08 08:21:12 -07:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx glx: Build GLX normally. 2010-01-26 11:03:54 +08:00
mesa intel: make sure we update the renderbuffers after a swap 2010-01-26 22:18:27 +02:00
Makefile Create $(TOP)/$(LIB_DIR) for install, too 2008-06-23 08:14:49 -06:00
SConscript scons: Get GLSL code building correctly when cross compiling. 2009-12-10 16:30:08 +00:00