mesa/src/gallium
Rob Herring 067c5b10b6 vc4: fix vc4_resource_from_handle() stride calculation
The expected stride calculation is completely wrong. It should
ultimately be multiplying cpp and width rather than dividing. The width
also needs to be aligned to the tiling width first before converting to
stride bytes.

The whole stride check here is possibly pointless. Any buffers which
were allocated outside of vc4 may have strides with larger alignment
requirements.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-06-15 14:54:38 -07:00
..
auxiliary gallium/util: import the multithreaded job queue from amdgpu winsys (v2) 2016-06-15 21:07:34 +02:00
docs gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed 2016-06-06 20:49:29 -04:00
drivers vc4: fix vc4_resource_from_handle() stride calculation 2016-06-15 14:54:38 -07:00
include st/va: ensure linear memory for dmabuf 2016-06-14 08:40:33 +01:00
state_trackers st/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respectively 2016-06-14 15:32:04 +01:00
targets st/va: hardlink driver instances to gallium_drv_video.so 2016-06-13 15:31:29 +01:00
tests scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
tools
winsys winsys/radeon: use the common job queue for multithreaded command submission v2 2016-06-15 21:07:34 +02:00
Android.common.mk android: enable the radeonsi driver 2015-06-09 12:25:50 -07:00
Android.mk virgl: also build vtest for Android 2016-02-02 09:58:51 +10:00
Automake.inc gallium: keep the libdrm link alongside libkmsdri.la 2015-11-21 12:52:18 +00:00
Makefile.am glx: Refactor the configure options for glx implementation choice (v3) 2016-05-01 08:37:25 +01:00
README.portability gallium: replace INLINE with inline 2015-07-21 17:52:16 -04:00
SConscript scons: whitespace cleanup 2016-05-25 12:23:12 -06:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.