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https://gitlab.freedesktop.org/mesa/mesa.git
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The Mesa log infrastructure is really useful as it allows us to get debug and error information in Android systems. Apart from that, it also allows us to forward diagnostics into the right logs and files. Therefore, instead of using stderr for all messages, use Mesa log and separate the messages into debugging and error messages. Signed-off-by: Maíra Canal <mcanal@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32304>
181 lines
6 KiB
C
181 lines
6 KiB
C
/*
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* Copyright © 2019 Raspberry Pi Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "v3dv_private.h"
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/* We don't expect that the packets we use in this file change across hw
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* versions, so we just explicitly set the V3D_VERSION and include v3dx_pack
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* here
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*/
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#define V3D_VERSION 42
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#include "broadcom/common/v3d_macros.h"
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#include "broadcom/cle/v3dx_pack.h"
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void
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v3dv_cl_init(struct v3dv_job *job, struct v3dv_cl *cl)
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{
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cl->base = NULL;
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cl->next = cl->base;
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cl->bo = NULL;
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cl->size = 0;
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cl->job = job;
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list_inithead(&cl->bo_list);
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}
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void
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v3dv_cl_destroy(struct v3dv_cl *cl)
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{
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list_for_each_entry_safe(struct v3dv_bo, bo, &cl->bo_list, list_link) {
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assert(cl->job);
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list_del(&bo->list_link);
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v3dv_bo_free(cl->job->device, bo);
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}
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/* Leave the CL in a reset state to catch use after destroy instances */
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v3dv_cl_init(NULL, cl);
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}
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enum v3dv_cl_chain_type {
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V3D_CL_BO_CHAIN_NONE = 0,
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V3D_CL_BO_CHAIN_WITH_BRANCH,
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V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST,
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};
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static bool
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cl_alloc_bo(struct v3dv_cl *cl, uint32_t space, enum
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v3dv_cl_chain_type chain_type)
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{
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/* The last bytes of a CLE buffer are unusable because of readahead
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* prefetch, so we need to take it into account when allocating a new BO
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* for the CL. We also reserve space for the BRANCH/RETURN_FROM_SUB_LIST
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* packet so we can always emit these last packets to the BO when
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* needed. We will need to increase cl->size by the packet length before
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* calling cl_submit to use this reserved space.
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*/
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uint32_t unusable_space = 0;
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struct v3d_device_info *devinfo = &cl->job->device->devinfo;
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uint32_t cle_readahead = devinfo->cle_readahead;
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uint32_t cle_buffer_min_size = devinfo->cle_buffer_min_size;
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switch (chain_type) {
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case V3D_CL_BO_CHAIN_WITH_BRANCH:
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unusable_space = cle_readahead + cl_packet_length(BRANCH);
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break;
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case V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST:
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unusable_space = cle_readahead + cl_packet_length(RETURN_FROM_SUB_LIST);
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break;
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case V3D_CL_BO_CHAIN_NONE:
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break;
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}
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/* If we are growing, double the BO allocation size to reduce the number
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* of allocations with large command buffers. This has a very significant
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* impact on the number of draw calls per second reported by vkoverhead.
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*/
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space = align(space + unusable_space, cle_buffer_min_size);
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if (cl->bo)
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space = MAX2(cl->bo->size * 2, space);
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struct v3dv_bo *bo = v3dv_bo_alloc(cl->job->device, space, "CL", true);
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if (!bo) {
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mesa_loge("failed to allocate memory for command list\n");
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v3dv_flag_oom(NULL, cl->job);
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return false;
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}
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list_addtail(&bo->list_link, &cl->bo_list);
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bool ok = v3dv_bo_map(cl->job->device, bo, bo->size);
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if (!ok) {
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mesa_loge("failed to map command list buffer\n");
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v3dv_flag_oom(NULL, cl->job);
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return false;
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}
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/* Chain to the new BO from the old one if requested */
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if (cl->bo) {
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switch (chain_type) {
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case V3D_CL_BO_CHAIN_WITH_BRANCH:
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cl->bo->cl_branch_offset = v3dv_cl_offset(cl);
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cl->size += cl_packet_length(BRANCH);
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assert(cl->size + cle_readahead <= cl->bo->size);
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cl_emit(cl, BRANCH, branch) {
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branch.address = v3dv_cl_address(bo, 0);
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}
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break;
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case V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST:
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/* We do not want to emit branches from secondary command lists, instead,
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* we will branch to them when we execute them in a primary using
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* 'branch to sub list' commands, expecting each linked secondary to
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* end with a 'return from sub list' command.
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*/
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cl->size += cl_packet_length(RETURN_FROM_SUB_LIST);
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assert(cl->size + cle_readahead <= cl->bo->size);
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cl_emit(cl, RETURN_FROM_SUB_LIST, ret);
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FALLTHROUGH;
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case V3D_CL_BO_CHAIN_NONE:
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v3dv_job_add_bo_unchecked(cl->job, bo);
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break;
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}
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} else {
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v3dv_job_add_bo_unchecked(cl->job, bo);
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}
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cl->bo = bo;
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cl->base = cl->bo->map;
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/* Take only into account the usable size of the BO to guarantee that
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* we never write in the last bytes of the CL buffer because of the
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* readahead of the CLE
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*/
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cl->size = cl->bo->size - unusable_space;
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cl->next = cl->base;
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return true;
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}
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uint32_t
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v3dv_cl_ensure_space(struct v3dv_cl *cl, uint32_t space, uint32_t alignment)
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{
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uint32_t offset = align(v3dv_cl_offset(cl), alignment);
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if (offset + space <= cl->size) {
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cl->next = cl->base + offset;
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return offset;
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}
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cl_alloc_bo(cl, space, V3D_CL_BO_CHAIN_NONE);
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return 0;
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}
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void
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v3dv_cl_ensure_space_with_branch(struct v3dv_cl *cl, uint32_t space)
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{
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if (v3dv_cl_offset(cl) + space <= cl->size)
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return;
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enum v3dv_cl_chain_type chain_type = V3D_CL_BO_CHAIN_WITH_BRANCH;
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if (cl->job->type == V3DV_JOB_TYPE_GPU_CL_INCOMPLETE)
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chain_type = V3D_CL_BO_CHAIN_WITH_RETURN_FROM_SUB_LIST;
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cl_alloc_bo(cl, space, chain_type);
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}
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