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The HW has no native sampler support for multisample textures, but since we only need to support txf_ms and the layout is UIF, we just need to scale up the texcoords and then add in the sample. This drops the old TEXTURE_MSAA_ADDR special uniform, since we're treating MSAA textures as textures, rather than basically texbos like VC4 had to.
45 lines
1.7 KiB
Meson
45 lines
1.7 KiB
Meson
# Copyright © 2017 Broadcom
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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libbroadcom_compiler_files = files(
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'nir_to_vir.c',
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'vir.c',
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'vir_dump.c',
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'vir_live_variables.c',
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'vir_lower_uniforms.c',
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'vir_opt_copy_propagate.c',
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'vir_opt_dead_code.c',
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'vir_register_allocate.c',
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'vir_to_qpu.c',
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'qpu_schedule.c',
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'qpu_validate.c',
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'v3d_compiler.h',
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'v3d_nir_lower_io.c',
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'v3d_nir_lower_txf_ms.c',
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)
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libbroadcom_compiler = static_library(
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['broadcom_compiler', v3d_xml_pack, nir_opcodes_h, nir_builder_opcodes_h],
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libbroadcom_compiler_files,
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include_directories : [inc_common, inc_broadcom],
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c_args : [c_vis_args, no_override_init_args],
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dependencies : [dep_libdrm, dep_valgrind],
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build_by_default : false,
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)
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