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We call intel_prepare_render() in intelMakeCurrent() to make sure we have renderbuffers before calling _mesa_make_current(). The only reason we do this is so that we can have valid defaults for width and height. If we already have buffers for the drawable we're making current, we don't need this step. In itself, this is a small optimization, but it also avoids a round trip that could block on the display server in a unexpected place. https://bugs.freedesktop.org/show_bug.cgi?id=72540 https://bugs.freedesktop.org/show_bug.cgi?id=72612 Signed-off-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> |
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