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This patch adds GL43 tracked states stack and supports GL43 resource validation at draw time. This patch is squash of in house patches to support GL43 on VMware driver. Reviewed-by: Charmaine Lee <charmainel@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14270> |
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| .. | ||
| includeCheck.h | ||
| README | ||
| svga3d_caps.h | ||
| svga3d_cmd.h | ||
| svga3d_devcaps.h | ||
| svga3d_dx.h | ||
| svga3d_limits.h | ||
| svga3d_reg.h | ||
| svga3d_shaderdefs.h | ||
| svga3d_surfacedefs.h | ||
| svga3d_types.h | ||
| svga_escape.h | ||
| svga_overlay.h | ||
| svga_reg.h | ||
| svga_types.h | ||
| VGPU10ShaderTokens.h | ||
| vmware_pack_begin.h | ||
| vmware_pack_end.h | ||
This directory contains the headers from the VMware SVGA Device Developer Kit: https://vmware-svga.svn.sourceforge.net/svnroot/vmware-svga/trunk/lib/vmware/