mesa/src/poly
Faith Ekstrand 05723bfa35 poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS
We have access to the poly_vertex_state from the GS so we might as well
use it.  Asahi uses a single poly_vertex_state for VS and TCS and just
assumes the tessellator stalls before we update it for TCS.  If a driver
wants to use two separate poly_vertex_state buffers, it will be the
driver's responsibility to make the system values return the right one.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:19 +00:00
..
cl poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS 2025-11-25 23:20:19 +00:00
nir poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS 2025-11-25 23:20:19 +00:00
.clang-format
geometry.h poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS 2025-11-25 23:20:19 +00:00
meson.build
tessellator.h poly,asahi: Move vertex_output_buffer to poly_vertex_param 2025-11-25 23:20:18 +00:00