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We have access to the poly_vertex_state from the GS so we might as well use it. Asahi uses a single poly_vertex_state for VS and TCS and just assumes the tessellator stalls before we update it for TCS. If a driver wants to use two separate poly_vertex_state buffers, it will be the driver's responsibility to make the system values return the right one. Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Mary Guillemard <mary@mary.zone> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404> |
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| cl | ||
| nir | ||
| .clang-format | ||
| geometry.h | ||
| meson.build | ||
| tessellator.h | ||