mesa/src/compiler
Faith Ekstrand 8ed55a67b4 nir: Fix metadata in nir_lower_is_helper_invocation
It does not preserve everything.  It adds and removes instructions and
even adds a variable.

Fixes: f17b41ab4f ("nir: add lowering pass for helperInvocationEXT()")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24760>
(cherry picked from commit 831085afa3)
2023-09-22 08:46:38 -07:00
..
clc clc: rework optional subgroup feature 2023-07-07 12:27:35 +00:00
glsl glsl: fix potential crash with DisableUniformArrayResize 2023-08-31 23:41:13 -07:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir: Fix metadata in nir_lower_is_helper_invocation 2023-09-22 08:46:38 -07:00
spirv vtn: more CL subgroups 2023-07-07 12:27:35 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp Revert "compiler: Combine duplicated implementation of is_gl_identifier into glsl_types.h" 2023-08-31 23:30:45 -07:00
glsl_types.h Revert "compiler: Combine duplicated implementation of is_gl_identifier into glsl_types.h" 2023-08-31 23:30:45 -07:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h Revert "mesa, compiler: Move gl_texture_index to glsl_types.h" 2023-08-31 23:30:45 -07:00
shader_info.h vtn: more CL subgroups 2023-07-07 12:27:35 +00:00