mesa/src/intel
José Roberto de Souza 77c004f7ca anv: Create protected engine context when i915 supports vm control
When has_vm_control is supported it takes a different code path and
creates one context per engine and in this code path we were not
setting the protected context flag.

The lack of this is not causing any test to fail in our CI but it is
better do what we are supposed to do.

Fixes: fd40134487 ("anv: allow protected GEM context creation")
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28299>
2024-04-05 15:00:24 +00:00
..
blorp intel/blorp: add fast clear rectangle dimensions for single sampled TILE64 CCS surfaces 2024-04-04 02:17:34 +00:00
ci ci: Nightly run expectations update 2024-04-02 07:52:42 +00:00
common intel/elk: Remove multi-polygon support 2024-03-07 15:53:19 +00:00
compiler intel/brw/xe2+: Implement Wa 22016140776 2024-04-04 21:04:09 -07:00
decoder intel/decoder: Fix binding table pointer entry being marked as invalid 2024-03-25 20:27:06 +00:00
dev intel/dev/mesa_defs.json: Add LNL WA entries 2024-04-04 21:03:51 -07:00
ds intel/ds: add pipe control reasons to perfetto flushes 2024-03-08 07:52:20 +00:00
genxml intel/genxml/xe2: Update definition of INTERFACE_DESCRIPTOR_DATA 2024-04-03 20:21:04 +00:00
isl intel/isl: Use Tile64 to align images for CCS WA 2024-04-04 15:17:50 +00:00
nullhw-layer docs: replace references to the deprecated VK_INSTANCE_LAYERS with the new VK_LOADER_LAYERS_ENABLE 2024-04-02 18:08:52 +00:00
perf treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible 2024-03-22 18:22:34 +00:00
shaders intel-clc: Use correct set of nir_options when building for Gfx8 2024-02-24 00:24:32 +00:00
tools intel/tools/error_decode: Parse HW context in Xe decoder 2024-03-21 16:59:09 +00:00
vulkan anv: Create protected engine context when i915 supports vm control 2024-04-05 15:00:24 +00:00
vulkan_hasvk util: Turn futex_wake parameter to int32_t for consistence across platforms 2024-04-03 00:55:24 +00:00
meson.build intel: Only build shaders with anv and iris 2024-02-21 20:53:36 +00:00