..
layers
radv: use common entrypoints for VK_KHR_create_renderpass2
2021-03-24 11:21:53 +00:00
winsys
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
.editorconfig
amd: add .editorconfig
2017-08-29 01:08:58 +03:00
Android.mk
radv: Remove the format table.
2021-02-13 21:47:17 +00:00
Makefile.sources
radv: Implement displayable DCC retiling.
2021-02-23 13:32:29 +01:00
meson.build
radv: Implement displayable DCC retiling.
2021-02-23 13:32:29 +01:00
radv_android.c
radv/winsys: remove the radv_amdgpu_winsys_bo::ws indirection
2021-02-08 08:45:38 +01:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: Enable DCC for image stores on GFX10.
2021-03-26 16:16:24 +00:00
radv_constants.h
radv: Remove RANGE_SIZE usage
2020-05-05 00:28:00 +00:00
radv_cs.h
radv: Fix emitting SQTT userdata.
2020-09-28 15:46:08 +00:00
radv_debug.c
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
radv_debug.h
radv: add RADV_DEBUG=novrsflatshading option
2021-03-22 12:36:26 +01:00
radv_descriptor_set.c
vulkan: Fix descriptor set creation with zero bindings.
2021-03-29 23:32:50 +00:00
radv_descriptor_set.h
radv: Do not access set layout during vkCmdBindDescriptorSets.
2020-10-28 03:06:20 +00:00
radv_device.c
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
radv_formats.c
radv: Enable DCC for image stores on GFX10.
2021-03-26 16:16:24 +00:00
radv_image.c
radv: Only set WRITE_COMPRESS_ENABLE on supported HW.
2021-03-29 19:36:45 +00:00
radv_llvm_helper.cpp
radv/gfx10: use the correct target machine for Wave32
2019-08-02 09:37:38 +02:00
radv_meta.c
radv: Implement displayable DCC retiling.
2021-02-23 13:32:29 +01:00
radv_meta.h
radv: Implement displayable DCC retiling.
2021-02-23 13:32:29 +01:00
radv_meta_blit.c
radv: use common entrypoints for VK_KHR_copy_commands2
2021-03-17 07:43:36 +00:00
radv_meta_blit2d.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_meta_buffer.c
radv: use common entrypoints for VK_KHR_copy_commands2
2021-03-17 07:43:36 +00:00
radv_meta_bufimage.c
radv: Use 8x8 meta compute workgroups.
2021-03-26 16:16:24 +00:00
radv_meta_clear.c
radv: fix clearing CMASK layers on GFX9+
2021-03-22 10:23:03 +01:00
radv_meta_copy.c
radv: use common entrypoints for VK_KHR_copy_commands2
2021-03-17 07:43:36 +00:00
radv_meta_dcc_retile.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_meta_decompress.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_meta_fast_clear.c
radv: Enable DCC for image stores on GFX10.
2021-03-26 16:16:24 +00:00
radv_meta_fmask_expand.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_meta_resolve.c
radv: use common entrypoints for VK_KHR_copy_commands2
2021-03-17 07:43:36 +00:00
radv_meta_resolve_cs.c
radv: do not fixup DCC after compute color resolves if DCC stores enabled
2021-03-30 10:01:12 +00:00
radv_meta_resolve_fs.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_nir_lower_ycbcr_textures.c
nir: Make nir_ssa_def_rewrite_uses take an SSA value
2021-03-08 16:59:55 +00:00
radv_nir_to_llvm.c
radv/llvm: Delete superfluous tess and ESGS I/O code.
2021-03-17 12:42:23 +00:00
radv_pass.c
radv: Drop CreateRenderPass
2021-03-10 18:17:31 +00:00
radv_pipeline.c
radv: lower view_index to zero if multiview is disabled
2021-03-22 13:38:43 +00:00
radv_pipeline_cache.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_private.h
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
radv_query.c
radv: use common interfaces for shader modules
2021-03-15 21:47:44 +00:00
radv_radeon_winsys.h
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
radv_shader.c
radv: lower view_index to zero if multiview is disabled
2021-03-22 13:38:43 +00:00
radv_shader.h
radv: lower view_index to zero if multiview is disabled
2021-03-22 13:38:43 +00:00
radv_shader_args.c
ac: unify shader arguments that are duplicated
2020-12-09 20:13:25 +00:00
radv_shader_args.h
util+treewide: container_of() cleanup
2020-12-10 16:48:36 +00:00
radv_shader_helper.h
radv/gfx10: use the correct target machine for Wave32
2019-08-02 09:37:38 +02:00
radv_shader_info.c
radv: determine if a pipeline is candidate for flat shading
2021-03-22 12:36:25 +01:00
radv_sqtt.c
radv: bump the initial SQTT buffer size to 32MB per SE
2021-03-03 08:40:32 +01:00
radv_util.c
vulkan: Make the debug_report implementation internal
2021-02-01 18:54:25 +00:00
radv_wsi.c
radv: require DRM 3.35+
2021-03-29 19:48:19 +00:00
radv_wsi_display.c
radv: move to subclassed instance/physical_device structs
2021-02-01 18:54:25 +00:00
radv_wsi_wayland.c
radv: move to subclassed instance/physical_device structs
2021-02-01 18:54:25 +00:00
radv_wsi_x11.c
radv: move to subclassed instance/physical_device structs
2021-02-01 18:54:25 +00:00
si_cmd_buffer.c
radv: enable VRS 2x2 coarse shading for flat shading on GFX10.3+
2021-03-22 12:36:26 +01:00
vk_format.h
anv: Move vk_format helpers to common code
2021-03-10 18:17:31 +00:00
vulkan.sym
radv: Add Android module info to linker script.
2021-01-12 20:17:52 +00:00