mesa/src/compiler
Eric Anholt 041bae28c6 nir: Add a little more docs about NIR's constant_data.
I think everyone trips over "how does this relate to nir_const", and I was
curious if I could redefine the units of the constant_data_size / indirect
offsets.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6179>
2020-08-05 04:35:05 +00:00
..
glsl nir: Get rid of __[u]int64_to_fp32() and __fp32_to_[u]int64() 2020-07-30 16:54:24 +00:00
nir nir: Add a little more docs about NIR's constant_data. 2020-08-05 04:35:05 +00:00
spirv spirv: Propagate explicit layout only in types that need it 2020-08-04 07:53:37 -07:00
Android.glsl.gen.mk Android: Fixes for Q and R 2020-07-15 20:49:24 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp nir: add int16 and uint16 type helpers 2020-06-02 20:01:18 +00:00
glsl_types.h glsl: don't lower builtins to mediump that don't allow it 2020-07-07 22:02:06 -04:00
Makefile.sources nir: Remove the old nir_opt_shrink_load. 2020-08-03 21:26:45 +00:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
nir_types.cpp compiler/types: Add a struct_type_is_packed wrapper 2020-08-04 03:05:34 +00:00
nir_types.h compiler/types: Add a struct_type_is_packed wrapper 2020-08-04 03:05:34 +00:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl Move compiler.h and imports.h/c from src/mesa/main into src/util 2020-03-27 21:00:09 +00:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c compiler: Add a system value for the line coord 2020-07-06 21:59:15 +00:00
shader_enums.h mesa: do not use bitfields for advanced-blend state 2020-07-17 06:19:16 +00:00
shader_info.h spirv: Add support for SPV_EXT_shader_atomic_float 2020-07-21 05:01:34 +00:00