mesa/src/compiler
Konstantin Seurer e2a02f3910 clang-format: Disable formatting by default
This should make `git clang-format` usable for patches that modify
clang formatted and manually formatted code.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9492
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24645>
2023-08-13 16:48:49 +02:00
..
clc nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
glsl nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
isaspec isaspec: Add initial decoding support 2023-07-28 18:41:58 +00:00
nir clang-format: Disable formatting by default 2023-08-13 16:48:49 +02:00
spirv nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp nir/gl: Move glsl_type::sampler_target() into a helper in its one caller 2023-08-08 01:50:05 +00:00
glsl_types.h nir/gl: Move glsl_type::sampler_target() into a helper in its one caller 2023-08-08 01:50:05 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/gl: Move glsl_type::sampler_target() into a helper in its one caller 2023-08-08 01:50:05 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h Revert "mesa, compiler: Move gl_texture_index to glsl_types.h" 2023-08-04 13:14:35 +00:00
shader_info.h vtn: more CL subgroups 2023-07-07 12:27:35 +00:00