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clc
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meson: add feature option for use of system Clang headers at runtime
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2023-05-31 14:21:25 +00:00 |
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glsl
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compiler: Remove the need include "util/glheader.h" and "util/ralloc.h" in glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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isaspec
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ir3, isaspec: add raw instruction to assembler/disassembler.
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2023-01-26 14:26:11 +00:00 |
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nir
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nir: add nir_intrinsic_load_provoking_vtx_amd
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2023-06-07 14:40:35 +00:00 |
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spirv
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spirv: Add workaround for OpImageQueryLevels with Multi-sampled images
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2023-06-07 02:06:55 +00:00 |
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builtin_type_macros.h
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glsl: add texture subpass variants
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2022-11-10 10:21:34 +00:00 |
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glsl_types.cpp
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compiler: Remove the need include "util/glheader.h" and "util/ralloc.h" in glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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glsl_types.h
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compiler: Remove the need include "util/glheader.h" and "util/ralloc.h" in glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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meson.build
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meson: inline gtest_test_protocol now that it's always 'gtest'
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2023-03-10 07:20:29 +00:00 |
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nir_gl_types.h
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mesa: #include "util/glheader.h" instead GL/gl.h in shared code
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2022-11-03 16:07:31 +00:00 |
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nir_types.cpp
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mesa, compiler: Move gl_texture_index to glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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nir_types.h
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compiler: Remove redundant struct glsl_type in nir_types.h
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2023-06-07 00:33:33 +00:00 |
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shader_enums.c
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mesa, compiler: Move gl_texture_index to glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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shader_enums.h
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mesa, compiler: Move gl_texture_index to glsl_types.h
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2023-06-07 00:33:33 +00:00 |
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shader_info.h
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spirv: add support for SpvCapabilityFragmentBarycentricKHR
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2023-06-02 13:25:43 +00:00 |