mesa/src/microsoft
Boris Brezillon 02002c8f12 dzn: Clamp depthBiasConstantFactor when doing the float -> int conversion
If we don't do that, we might end up with an integer overflow/underflow.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17236>
2022-06-24 16:45:12 +00:00
..
ci microsoft/spirv_to_dxil: Fix discard semantics 2022-06-23 22:04:32 +00:00
clc microsoft/clc: Disable clc_compiler_test on non-windows platform 2022-06-23 09:27:06 +00:00
compiler microsoft/spirv_to_dxil: Fix discard semantics 2022-06-23 22:04:32 +00:00
spirv_to_dxil microsoft/spirv_to_dxil: Fix discard semantics 2022-06-23 22:04:32 +00:00
vulkan dzn: Clamp depthBiasConstantFactor when doing the float -> int conversion 2022-06-24 16:45:12 +00:00
meson.build d3d12: Move the D3D12ResourceState code to the gallium driver 2022-04-20 23:45:28 -07:00