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Carl Worth 00f1ec421e Add test for '/', '<<', and '>>' in #if expressions.
These operators have been supported already, but were not covered in
existing tests yet. So this test passes already.
2010-05-24 11:41:36 -07:00
main Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
tests Add test for '/', '<<', and '>>' in #if expressions. 2010-05-24 11:41:36 -07:00
.gitignore Add a very simple test for the pre-processor. 2010-05-10 16:21:10 -07:00
glcpp-lex.l Add support for octal and hexadecimal integer literals. 2010-05-24 11:29:02 -07:00
glcpp-parse.y Switch to intmax_t (rather than int) for #if expressions 2010-05-24 11:27:23 -07:00
glcpp.c Fix defines involving both literals and other defined macros. 2010-05-12 12:25:34 -07:00
glcpp.h Switch to intmax_t (rather than int) for #if expressions 2010-05-24 11:27:23 -07:00
hash_table.c Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
hash_table.h Add hash table implementation from glsl2 project. 2010-05-10 13:36:26 -07:00
Makefile Add a wrapper function around the lexer. 2010-05-19 10:01:29 -07:00
README Add README file describing glcpp. 2010-05-11 12:20:15 -07:00
xtalloc.c Add xtalloc_asprintf 2010-05-20 15:02:03 -07:00

glcpp -- GLSL "C" preprocessor

This is a simple preprocessor designed to provide the preprocessing
needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:

http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf

This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
preprocessors". To fill in these details, I've been using the C99
standard (for which I had a convenient copy) as available from:

http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1124.pdf