mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
While using SPIR-V shaders (ARB_gl_spirv), layout data is not implicit
to a specific value (std140, std430, etc) but explicitly included on
the type (explicit values for offset, stride and row_major).
So this method is equivalent to the existing std140_size and
std430_size, but using such explicit values.
Note that the value returned by this method is only valid if such data
is set, so when dealing with SPIR-V shaders.
v2: (all changes suggested by Jason Ekstrand)
* Iterate through all struct members, instead of assume that fields
are ordered by offset
* Use else if
* Take into account the case that explicit_stride > elem_size, to
fine graine the final size on arrays and matrices
* Handle different bit-sizes in general, not just 32 and 64.
v3: (change suggested by Caio Marcelo de Oliveira Filho)
* fix up explicit_size() to consider interface types
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Antia Puentes <apuentes@igalia.com>
Signed-off-by: Neil Roberts <nroberts@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
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| docs | ||
| doxygen | ||
| include | ||
| scons | ||
| scripts | ||
| src | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .mailmap | ||
| .travis.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| appveyor.yml | ||
| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.