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247 lines
7.7 KiB
ReStructuredText
247 lines
7.7 KiB
ReStructuredText
Mesa 26.0.1 Release Notes / 2026-02-25
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======================================
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Mesa 26.0.1 is a bug fix release which fixes bugs found since the 26.0.0 release.
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Mesa 26.0.1 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 26.0.1 implements the Vulkan 1.4 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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SHA256: bb5104f9f9a46c9b5175c24e601e0ef1ab44ce2d0fdbe81548b59adc8b385dcc mesa-26.0.1.tar.xz
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SHA512: d47072257035acfa8a5594c0cda831b4e5178169dea8a06c6657268a441e32271f8798486e837cea23f35ce3f0b4b9520a4ea4ed26b0e1267b02da4c649bc9f9 mesa-26.0.1.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- Missing Haswell case after a097a3d214eda7fb7b9ff63176754b7260e09e03 leads to bogus assert in intel_perf_mdapi.c
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- Question: Does building Lavapipe on Windows require building "microsoft-experimental" as well?
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- [ANV]: Regression in dxvk Greedfall
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- [ANV][BMG] Building Mesa with Clang causes Missing Skin Textures in UE games - Tekken 8
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- [ANV][DG2][Regression]: Flickering water "boxes" in Civilization VII
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- [RADV] Killer7 has a blue tint with RDNA3/4
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- [bisected] Xe3 regression with piglit tess/barrier-patch.shader_test after cmod prop change
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- [radeonsi] Regression: GL_FEEDBACK returns 0.0 for X-coordinates (Legacy GL)
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- anv, bisected: Genshin Impact wrong shadows, flickering grass
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- turnip: llama.cpp: Running test-backend-ops results in segmentation fault
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- venus crashes in vn_CreateDevice() with latest mesa/main [bisected]
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Changes
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-------
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Aitor Camacho (7):
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- wsi/metal: Expose additional color spaces if instance extension enabled
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- kk: Fill pipelineUUID
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- kk: Fix shader uint32_t value serialization
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- kk: Correctly release pipeline handles at shader destroy
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- kk: Fix compute pipeline cache
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- kk: Move gfx pipeline data to the info struct within kk_shader
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- kk: Fix graphics pipeline serialization
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Alyssa Rosenzweig (1):
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- brw: drop buggy SLM optimization
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Anna Maniscalco (1):
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- freedreno/common: set has_astc_hdr true for a7xx targets
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Benjamin Otte (1):
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- lavapipe: Fix features for nonsubsampled ycbcr formats
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Daniel Schürmann (1):
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- nir/clone: Fix cloning indirect call instructions
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Danylo Piliaiev (1):
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- ir3: Align TCS per-patch output to 64 bytes to prevent stale reads
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Emma Anholt (1):
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- ir3/ra: Fix DOUBLE_ONLY limit pressure computation.
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Eric Engestrom (5):
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- docs: add sha sum for 26.0.0
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- .pick_status.json: Update to 03d2cc2b2ae5341409ee1fab74e98134a6df0511
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- bin/gen_release_notes: fix support for python 3.14
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- pick-ui: add \`Backport-to: \*` as a synonym to \`Cc: mesa-stable`
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- .pick_status.json: Mark 7dd7731ac710b0c7213f6bb466b33f62eca80604 as denominated
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Faith Ekstrand (6):
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- pan/clear: Stop packing undefined bits in colors
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- nir/gather_info: Add support for panfrost tile load/store intrinsics
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- panvk: Create both Z/S descriptors, even for separate Z/S
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- panvk/preload: Stop assuming 32 registers
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- panvk/jm: Refactor BeginRendering()
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- panvk: Also load output attachments with LOAD_OP_NONE+STORE_OP_NONE
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Frank Binns (2):
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- pvr/ci: move some timing out tests from fails to skips
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- pvr: Fix alloc callbacks usage when freeing frame buffers
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Ian Romanick (8):
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- spirv: Use STACK_ARRAY instead of NIR_VLA
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- nir: Use STACK_ARRAY instead of NIR_VLA
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- brw: Call nir_opt_algebraic_late in brw_nir_create_raygen_trampoline
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- brw: Call nir_opt_algebraic_late later in brw_postprocess_nir_opts
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- elk: Call nir_opt_algebraic_late in elk_postprocess_nir
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- brw/cmod: Don't propagate from CMP to ADD if there is a write between
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- elk/cmod: Don't propagate from CMP to possible Inf + (-Inf)
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- elk/cmod: Don't propagate from CMP to ADD if there is a write between
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Janne Grunau (3):
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- asahi: Use GPU for buffer copies in resource_copy_region()
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- asahi: Implement clear_buffer using libagx_fill*
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- hk: Use aligned vector fill in hk_CmdFillBuffer if possible
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Jarred Davies (2):
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- pvr: Fix allocating the required scratch buffer space for tile buffers
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- pvr: Add missing support for tile buffers to SPM EOT programs
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Jesse Natalie (1):
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- meson: Include DirectX-Headers dependency for all VK Windows builds
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Jianxun Zhang (1):
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- anv: Limit modifier disabling workaround to specific GTK versions
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José Roberto de Souza (1):
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- intel/perf: Add HSW verx10 to intel_perf_query_result_write_mdapi()
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Juston Li (1):
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- anv: set missing protected bit for protected depth/stencil surfaces
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Konstantin Seurer (2):
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- radv: Fix setting the viewport for depth stencil FS resolves
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- vulkan/cmd_queue: Fixup stride for multi draws
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Lars-Ivar Hesselberg Simonsen (2):
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- panvk: Fix dcd_flags1 dirty bit
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- pan/genxml/v13: Fix HSR Prepass typo
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Leon Perianu (1):
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- pvr: fix format table properties duplicate
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Lionel Landwerlin (8):
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- anv: flush render caches on first pipeline select
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- anv: fix nested command buffer relocations
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- anv: add missing constant cache invalidation for descriptor buffers
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- isl: fix 32bit math with 4GB buffer size
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- anv: apply the same ccs disabling for Xe3 than Xe2
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- anv: disable ccs modifier reporting when ccs modifiers are disabled
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- anv: dirty descriptors after blorp operations
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- anv: remove snprintf for aux op transition
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Mary Guillemard (1):
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- hk: Fix crash in hk_handle_passthrough_gs
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Matt Turner (4):
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- brw/cse: fix \`operands_match` corrupting non-IMM register data
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- brw/cse: use copies in \`operands_match` instead of in-place modification
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- elk/cse: fix \`operands_match` corrupting non-IMM register data
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- elk/cse: use copies in \`operands_match` instead of in-place modification
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Mike Blumenkrantz (2):
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- zink: fix broken compiler assert
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- zink: only do pre-sync transfer barrier after a renderpass
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Natalie Vock (3):
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- radv/rt: Only use ds_bvh_stack_rtn if the stack base is possible to encode
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- radv: Initialize nir_lower_io_to_scalar progress variable
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- radv/nir: Correctly handle workgroup sizes not aligned to 32
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Nick Hamilton (5):
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- pvr: Fix incorrect subpass merging optimisation
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- pvr: Rename pvr_render_input_attachment
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- pvr: Add missing support for preserve attachments
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- pvr: Update CI fails list after render pass fixes
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- pvr: Add support for fragment pass through shader
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Olivia Lee (1):
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- hk: fix passthrough GS key invalidation
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Pavel Ondračka (2):
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- r300: align macro-tiled stride-addressed textures in X
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- mesa: implement FRAMEBUFFER_RENDERABLE internalformat query
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Rhys Perry (3):
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- aco: fix gfx6-8 store_scratch() with function calls
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- aco: reset all vgpr_used_by_vmem\_ in resolve_all_gfx11
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- aco: resolve hazards before calls
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Robert Mader (1):
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- lavapipe: enable dmabuf import for planar drm formats
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Ryan Zhang (1):
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- panvk: guard against NULL pointers to avoid crash
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Samuel Pitoiset (5):
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- ac,radv,radeonsi: use correct swizzle/pitch for depth-only images with SDMA
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- radv: fix potential corruption after FMASK decompression on GFX6-8
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- radv/meta: fix depth/stencil resolves with different regions
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- ac/nir: fix writemask for dual source blending on GFX11+
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- radv: fix potential GPU hangs with secondaries on transfer queue
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Tapani Pälli (1):
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- util: bring back fix to avoid strict aliasing bugs in xxhash
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Timothy Arceri (2):
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- mesa: add _mesa_lookup_state_param_idx() helper
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- st/glsl_to_nir: make sure the variant has the correct locations set
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Wei Hao (1):
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- radeonsi: fix threaded shader compilation finishing after context is destroyed
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Yiwei Zhang (2):
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- venus: workaround a gcc-15 dead store elimination (DSE) bug
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- venus: sync protocol for strict aliasing compliance
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