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GPU capture bugs if heap sizes are not aligned to at least 16K. Ensuring that they are is not expected to impact memory usage since it seems the actual internal memory allocation is already aligned to 16K, the issue is only with how the heap reports its size versus the allocation size that capture uses. Reviewed-by: Aitor Camacho <aitor@lunarg.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41218> |
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| workarounds.rst | ||