mesa/docs/_static/specs/OLD
Erik Faye-Lund e037761a2f docs: use html_static_path for static files
I'm not sure why I picked html_extra_path instead, as it's meant for
slightly less directly related files than what html_static_path is for.

So let's switch. It shouldn't make much of a real-world difference, but
should make it a bit easier to understand what this is about.

Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25585>
2023-10-09 11:54:12 +00:00
..
EGL_MESA_screen_surface.txt docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_agp_offset.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_multithread_makecurrent.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_packed_depth_stencil.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_program_debug.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_resize_buffers.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_set_3dfx_mode.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_shader_debug.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_sprite_point.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_swap_frame_usage.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_texture_array.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
MESA_trace.spec docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00