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I'm not sure why I picked html_extra_path instead, as it's meant for slightly less directly related files than what html_static_path is for. So let's switch. It shouldn't make much of a real-world difference, but should make it a bit easier to understand what this is about. Reviewed-by: Corentin Noël <corentin.noel@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25585> |
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| .. | ||
| EGL_MESA_screen_surface.txt | ||
| MESA_agp_offset.spec | ||
| MESA_multithread_makecurrent.spec | ||
| MESA_packed_depth_stencil.spec | ||
| MESA_program_debug.spec | ||
| MESA_resize_buffers.spec | ||
| MESA_set_3dfx_mode.spec | ||
| MESA_shader_debug.spec | ||
| MESA_sprite_point.spec | ||
| MESA_swap_frame_usage.spec | ||
| MESA_texture_array.spec | ||
| MESA_trace.spec | ||