mesa/include/HaikuGL
Alexander von Gluck IV e833368e04 Haiku: Add in public GL kit headers
* These make up the base of what C++ GL Haiku applications
  use for 3D rendering.
* Not placed in includes/GL to prevent Haiku headers from
  getting installed on non-Haiku systems.

Acked-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 56d920a5c1)
2014-01-02 17:11:17 -08:00
..
GLRenderer.h Haiku: Add in public GL kit headers 2014-01-02 17:11:17 -08:00
GLView.h Haiku: Add in public GL kit headers 2014-01-02 17:11:17 -08:00
OpenGLKit.h Haiku: Add in public GL kit headers 2014-01-02 17:11:17 -08:00
README Haiku: Add in public GL kit headers 2014-01-02 17:11:17 -08:00

These headers make up the Haiku Op*nGL kit.

Headers in this directory preserve some BeOS™ compatibility
compatibility, so changes should be mentioned to the Haiku
project mailing list.

http://haiku-os.org

Normal Haiku Op*enGL layout:

  * headers/os/OpenGLKit.h
  * headers/os/opengl/GLView.h
  * headers/os/opengl/GLRenderer.h
  * headers/os/opengl/GL/gl.h
  * headers/os/opengl/GL/gl_mangle.h
  * headers/os/opengl/GL/glext.h
  * headers/os/opengl/GL/osmesa.h (needed?)

Extras:

  * headers/os/opengl/GL/glu.h
  * headers/os/opengl/GL/glut.h

OpenGL™ is a trademark of SGI. The usage of this trademark
in the Haiku GL Kit is not a sign of any certification or
endorsement by SGI or its affiliates. Usage is purely to
allow legacy compatibility with the BeOS™ and its 3D GL
rendering subsystem.