/* * Copyright © 2022 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef ANV_GENERATED_INDIRECT_DRAWS_H #define ANV_GENERATED_INDIRECT_DRAWS_H #include "shaders/interface.h" struct PACKED anv_generated_indirect_params { struct anv_generated_indirect_draw_params draw; /* Global address of binding 0 */ uint64_t indirect_data_addr; /* Global address of binding 1 */ uint64_t generated_cmds_addr; /* Global address of binding 2 */ uint64_t draw_ids_addr; /* Global address of binding 3 (points to the draw_count field above) */ uint64_t draw_count_addr; /* Draw count value for non count variants of draw indirect commands */ uint32_t draw_count; /* CPU side pointer to the previous item when number of draws has to be * split into smaller chunks, see while loop in * genX(cmd_buffer_emit_indirect_generated_draws) */ struct anv_generated_indirect_params *prev; }; struct PACKED anv_query_copy_params { struct anv_query_copy_shader_params copy; uint64_t query_data_addr; uint64_t destination_addr; }; /* This needs to match memcpy_compute.glsl : * * layout(set = 0, binding = 2) uniform block */ struct PACKED anv_memcpy_shader_params { uint32_t num_dwords; uint32_t pad; }; struct PACKED anv_memcpy_params { struct anv_memcpy_shader_params copy; uint64_t src_addr; uint64_t dst_addr; }; #endif /* ANV_GENERATED_INDIRECT_DRAWS_H */