/* * Copyright (C) 2017-2019 Alyssa Rosenzweig * Copyright (C) 2017-2019 Connor Abbott * Copyright (C) 2019 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include "decode.h" #include "util/macros.h" #include "util/u_math.h" #include "midgard/disassemble.h" #include "bifrost/disassemble.h" #include "pan_encoder.h" static void pandecode_swizzle(unsigned swizzle, enum mali_format format); #define MEMORY_PROP(obj, p) {\ if (obj->p) { \ char *a = pointer_as_memory_reference(obj->p); \ pandecode_prop("%s = %s", #p, a); \ free(a); \ } \ } #define MEMORY_PROP_DIR(obj, p) {\ if (obj.p) { \ char *a = pointer_as_memory_reference(obj.p); \ pandecode_prop("%s = %s", #p, a); \ free(a); \ } \ } #define DUMP_CL(title, T, cl, indent) {\ fprintf(pandecode_dump_stream, "%s\n", title); \ struct MALI_ ## T temp; \ MALI_ ## T ## _unpack((const uint8_t *) cl, &temp); \ MALI_ ## T ## _print(pandecode_dump_stream, &temp, indent * 2); \ } #define MAP_ADDR(T, addr, cl) \ const uint8_t *cl = 0; \ { \ struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \ cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \ } #define DUMP_ADDR(title, T, addr, indent) {\ MAP_ADDR(T, addr, cl) \ DUMP_CL(title, T, cl, indent); \ } FILE *pandecode_dump_stream; /* Semantic logging type. * * Raw: for raw messages to be printed as is. * Message: for helpful information to be commented out in replays. * Property: for properties of a struct * * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar. */ enum pandecode_log_type { PANDECODE_RAW, PANDECODE_MESSAGE, PANDECODE_PROPERTY }; #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__) #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__) #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__) unsigned pandecode_indent = 0; static void pandecode_make_indent(void) { for (unsigned i = 0; i < pandecode_indent; ++i) fprintf(pandecode_dump_stream, " "); } static void pandecode_log_typed(enum pandecode_log_type type, const char *format, ...) { va_list ap; pandecode_make_indent(); if (type == PANDECODE_MESSAGE) fprintf(pandecode_dump_stream, "// "); else if (type == PANDECODE_PROPERTY) fprintf(pandecode_dump_stream, "."); va_start(ap, format); vfprintf(pandecode_dump_stream, format, ap); va_end(ap); if (type == PANDECODE_PROPERTY) fprintf(pandecode_dump_stream, ",\n"); } static void pandecode_log_cont(const char *format, ...) { va_list ap; va_start(ap, format); vfprintf(pandecode_dump_stream, format, ap); va_end(ap); } /* To check for memory safety issues, validates that the given pointer in GPU * memory is valid, containing at least sz bytes. The goal is to eliminate * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer * overruns) by statically validating pointers. */ static void pandecode_validate_buffer(mali_ptr addr, size_t sz) { if (!addr) { pandecode_msg("XXX: null pointer deref"); return; } /* Find a BO */ struct pandecode_mapped_memory *bo = pandecode_find_mapped_gpu_mem_containing(addr); if (!bo) { pandecode_msg("XXX: invalid memory dereference\n"); return; } /* Bounds check */ unsigned offset = addr - bo->gpu_va; unsigned total = offset + sz; if (total > bo->length) { pandecode_msg("XXX: buffer overrun. " "Chunk of size %zu at offset %d in buffer of size %zu. " "Overrun by %zu bytes. \n", sz, offset, bo->length, total - bo->length); return; } } struct pandecode_flag_info { u64 flag; const char *name; }; static void pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info, u64 flags) { bool decodable_flags_found = false; for (int i = 0; flag_info[i].name; i++) { if ((flags & flag_info[i].flag) != flag_info[i].flag) continue; if (!decodable_flags_found) { decodable_flags_found = true; } else { pandecode_log_cont(" | "); } pandecode_log_cont("%s", flag_info[i].name); flags &= ~flag_info[i].flag; } if (decodable_flags_found) { if (flags) pandecode_log_cont(" | 0x%" PRIx64, flags); } else { pandecode_log_cont("0x%" PRIx64, flags); } } #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag } static const struct pandecode_flag_info clear_flag_info[] = { FLAG_INFO(FAST), FLAG_INFO(SLOW), FLAG_INFO(SLOW_STENCIL), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag } static const struct pandecode_flag_info mfbd_fmt_flag_info[] = { FLAG_INFO(SRGB), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag } static const struct pandecode_flag_info afbc_fmt_flag_info[] = { FLAG_INFO(YTR), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag } static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = { FLAG_INFO(PRESENT), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag } static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = { FLAG_INFO(ZS), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag } static const struct pandecode_flag_info mfbd_flag_info [] = { FLAG_INFO(DEPTH_WRITE), FLAG_INFO(EXTRA), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag } static const struct pandecode_flag_info sfbd_unk1_info [] = { FLAG_INFO(MSAA_8), FLAG_INFO(MSAA_A), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag } static const struct pandecode_flag_info sfbd_unk2_info [] = { FLAG_INFO(MSAA_B), FLAG_INFO(SRGB), {} }; #undef FLAG_INFO /* Midgard's tiler descriptor is embedded within the * larger FBD */ static void pandecode_midgard_tiler_descriptor( const struct midgard_tiler_descriptor *t, unsigned width, unsigned height, bool is_fragment, bool has_hierarchy) { pandecode_log(".tiler = {\n"); pandecode_indent++; if (t->hierarchy_mask == MALI_TILER_DISABLED) pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED"); else pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask); /* We know this name from the kernel, but we never see it nonzero */ if (t->flags) pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags); MEMORY_PROP(t, polygon_list); /* The body is offset from the base of the polygon list */ //assert(t->polygon_list_body > t->polygon_list); unsigned body_offset = t->polygon_list_body - t->polygon_list; /* It needs to fit inside the reported size */ //assert(t->polygon_list_size >= body_offset); /* Now that we've sanity checked, we'll try to calculate the sizes * ourselves for comparison */ unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy); unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy); if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) { pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n", ref_header, ref_size); pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size); pandecode_msg("body offset %d\n", body_offset); } /* The tiler heap has a start and end specified -- it should be * identical to what we have in the BO. The exception is if tiling is * disabled. */ MEMORY_PROP(t, heap_start); assert(t->heap_end >= t->heap_start); unsigned heap_size = t->heap_end - t->heap_start; /* Tiling is enabled with a special flag */ unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK; unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask; bool tiling_enabled = hierarchy_mask; if (tiling_enabled) { /* We should also have no other flags */ if (tiler_flags) pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags); } else { /* When tiling is disabled, we should have that flag and no others */ if (tiler_flags != MALI_TILER_DISABLED) { pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n", tiler_flags); } /* We should also have an empty heap */ if (heap_size) { pandecode_msg("XXX: tiler heap size %d given, expected empty\n", heap_size); } /* Disabled tiling is used only for clear-only jobs, which are * purely FRAGMENT, so we should never see this for * non-FRAGMENT descriptors. */ if (!is_fragment) pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n"); } /* We've never seen weights used in practice, but we know from the * kernel these fields is there */ bool nonzero_weights = false; for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) { nonzero_weights |= t->weights[w] != 0x0; } if (nonzero_weights) { pandecode_log(".weights = { "); for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) { pandecode_log_cont("%d, ", t->weights[w]); } pandecode_log("},"); } pandecode_indent--; pandecode_log("}\n"); } /* TODO: The Bifrost tiler is not understood at all yet */ static void pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb) { pandecode_log(".tiler = {\n"); pandecode_indent++; MEMORY_PROP(fb, tiler_meta); for (int i = 0; i < 16; i++) { if (fb->zeros[i] != 0) { pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n", i, fb->zeros[i]); } } pandecode_log("},\n"); pandecode_indent--; pandecode_log("}\n"); } /* Information about the framebuffer passed back for * additional analysis */ struct pandecode_fbd { unsigned width; unsigned height; unsigned rt_count; bool has_extra; }; static void pandecode_sfbd_format(struct mali_sfbd_format format) { pandecode_log(".format = {\n"); pandecode_indent++; pandecode_log(".unk1 = "); pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1); pandecode_log_cont(",\n"); /* TODO: Map formats so we can check swizzles and print nicely */ pandecode_log("swizzle"); pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM); pandecode_log_cont(",\n"); pandecode_prop("nr_channels = MALI_POSITIVE(%d)", (format.nr_channels + 1)); pandecode_log(".unk2 = "); pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2); pandecode_log_cont(",\n"); pandecode_prop("block = %s", mali_block_format_as_str(format.block)); pandecode_prop("unk3 = 0x%" PRIx32, format.unk3); pandecode_indent--; pandecode_log("},\n"); } static void pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute) { pandecode_prop("stack_shift = 0x%x", desc->stack_shift); if (desc->unk0) pandecode_prop("unk0 = 0x%x", desc->unk0); if (desc->shared_workgroup_count != 0x1F) { pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count); if (!is_compute) pandecode_msg("XXX: wrong workgroup count for noncompute\n"); } if (desc->shared_unk1 || desc->shared_shift) { pandecode_prop("shared_unk1 = %X", desc->shared_unk1); pandecode_prop("shared_shift = %X", desc->shared_shift); if (!is_compute) pandecode_msg("XXX: shared memory configured in noncompute shader"); } if (desc->shared_zero) { pandecode_msg("XXX: shared memory zero tripped\n"); pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero); } if (desc->shared_memory && !is_compute) pandecode_msg("XXX: shared memory used in noncompute shader\n"); MEMORY_PROP(desc, scratchpad); MEMORY_PROP(desc, shared_memory); MEMORY_PROP(desc, unknown1); } static struct pandecode_fbd pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); struct pandecode_fbd info = { .has_extra = false, .rt_count = 1 }; pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; pandecode_log(".shared_memory = {\n"); pandecode_indent++; pandecode_shared_memory(&s->shared_memory, false); pandecode_indent--; pandecode_log("},\n"); pandecode_sfbd_format(s->format); info.width = s->width + 1; info.height = s->height + 1; pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width); pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height); MEMORY_PROP(s, checksum); if (s->checksum_stride) pandecode_prop("checksum_stride = %d", s->checksum_stride); MEMORY_PROP(s, framebuffer); pandecode_prop("stride = %d", s->stride); /* Earlier in the actual commandstream -- right before width -- but we * delay to flow nicer */ pandecode_log(".clear_flags = "); pandecode_log_decoded_flags(clear_flag_info, s->clear_flags); pandecode_log_cont(",\n"); if (s->depth_buffer) { MEMORY_PROP(s, depth_buffer); pandecode_prop("depth_stride = %d", s->depth_stride); } if (s->stencil_buffer) { MEMORY_PROP(s, stencil_buffer); pandecode_prop("stencil_stride = %d", s->stencil_stride); } if (s->depth_stride_zero || s->stencil_stride_zero || s->zero7 || s->zero8) { pandecode_msg("XXX: Depth/stencil zeros tripped\n"); pandecode_prop("depth_stride_zero = 0x%x", s->depth_stride_zero); pandecode_prop("stencil_stride_zero = 0x%x", s->stencil_stride_zero); pandecode_prop("zero7 = 0x%" PRIx32, s->zero7); pandecode_prop("zero8 = 0x%" PRIx32, s->zero8); } if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) { pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1); pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2); pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3); pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4); } if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) { pandecode_prop("clear_depth_1 = %f", s->clear_depth_1); pandecode_prop("clear_depth_2 = %f", s->clear_depth_2); pandecode_prop("clear_depth_3 = %f", s->clear_depth_3); pandecode_prop("clear_depth_4 = %f", s->clear_depth_4); } if (s->clear_stencil) { pandecode_prop("clear_stencil = 0x%x", s->clear_stencil); } const struct midgard_tiler_descriptor t = s->tiler; bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830); pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy); pandecode_indent--; pandecode_log("};\n"); pandecode_prop("zero2 = 0x%" PRIx32, s->zero2); pandecode_prop("zero4 = 0x%" PRIx32, s->zero4); pandecode_prop("zero5 = 0x%" PRIx32, s->zero5); pandecode_log_cont(".zero3 = {"); for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i) pandecode_log_cont("%X, ", s->zero3[i]); pandecode_log_cont("},\n"); pandecode_log_cont(".zero6 = {"); for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i) pandecode_log_cont("%X, ", s->zero6[i]); pandecode_log_cont("},\n"); return info; } static void pandecode_compute_fbd(uint64_t gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; pandecode_shared_memory(s, true); pandecode_indent--; pandecode_log("},\n"); } /* Extracts the number of components associated with a Mali format */ static unsigned pandecode_format_component_count(enum mali_format fmt) { /* Mask out the format class */ unsigned top = fmt & 0b11100000; switch (top) { case MALI_FORMAT_SNORM: case MALI_FORMAT_UINT: case MALI_FORMAT_UNORM: case MALI_FORMAT_SINT: return ((fmt >> 3) & 3) + 1; default: /* TODO: Validate */ return 4; } } /* Extracts a mask of accessed components from a 12-bit Mali swizzle */ static unsigned pandecode_access_mask_from_channel_swizzle(unsigned swizzle) { unsigned mask = 0; assert(MALI_CHANNEL_R == 0); for (unsigned c = 0; c < 4; ++c) { enum mali_channel chan = (swizzle >> (3*c)) & 0x7; if (chan <= MALI_CHANNEL_A) mask |= (1 << chan); } return mask; } /* Validates that a (format, swizzle) pair is valid, in the sense that the * swizzle doesn't access any components that are undefined in the format. * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be * omitted */ static bool pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle) { unsigned nr_comp = pandecode_format_component_count(fmt); unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle); unsigned valid_mask = (1 << nr_comp) - 1; unsigned invalid_mask = ~valid_mask; if (access_mask & invalid_mask) { pandecode_msg("XXX: invalid components accessed\n"); return false; } /* Check for the default non-swizzling swizzle so we can suppress * useless printing for the defaults */ unsigned default_swizzles[4] = { MALI_CHANNEL_R | (MALI_CHANNEL_0 << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9), MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9), MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_1 << 9), MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9) }; return (swizzle == default_swizzles[nr_comp - 1]); } static void pandecode_swizzle(unsigned swizzle, enum mali_format format) { /* First, do some validation */ bool trivial_swizzle = pandecode_validate_format_swizzle( format, swizzle); if (trivial_swizzle) return; /* Next, print the swizzle */ pandecode_log_cont("."); static const char components[] = "rgba01"; for (unsigned c = 0; c < 4; ++c) { enum mali_channel chan = (swizzle >> (3 * c)) & 0x7; if (chan > MALI_CHANNEL_1) { pandecode_log("XXX: invalid swizzle channel %d\n", chan); continue; } pandecode_log_cont("%c", components[chan]); } } static void pandecode_rt_format(struct mali_rt_format format) { pandecode_log(".format = {\n"); pandecode_indent++; pandecode_prop("unk1 = 0x%" PRIx32, format.unk1); pandecode_prop("unk2 = 0x%" PRIx32, format.unk2); pandecode_prop("unk3 = 0x%" PRIx32, format.unk3); pandecode_prop("unk4 = 0x%" PRIx32, format.unk4); pandecode_prop("block = %s", mali_block_format_as_str(format.block)); /* TODO: Map formats so we can check swizzles and print nicely */ pandecode_log("swizzle"); pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM); pandecode_log_cont(",\n"); pandecode_prop("nr_channels = MALI_POSITIVE(%d)", (format.nr_channels + 1)); pandecode_log(".flags = "); pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags); pandecode_log_cont(",\n"); pandecode_prop("msaa = %s", mali_msaa_as_str(format.msaa)); /* In theory, the no_preload bit can be cleared to enable MFBD preload, * which is a faster hardware-based alternative to the wallpaper method * to preserve framebuffer contents across frames. In practice, MFBD * preload is buggy on Midgard, and so this is a chicken bit. If this * bit isn't set, most likely something broke unrelated to preload */ if (!format.no_preload) { pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n"); pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload); } if (format.zero) pandecode_prop("zero = 0x%" PRIx32, format.zero); pandecode_indent--; pandecode_log("},\n"); } static void pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb) { pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no); pandecode_indent++; for (int i = 0; i < (fb->rt_count_1 + 1); i++) { mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target); struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(rt_va); const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va); pandecode_log("{\n"); pandecode_indent++; pandecode_rt_format(rt->format); if (rt->format.block == MALI_BLOCK_FORMAT_AFBC) { pandecode_log(".afbc = {\n"); pandecode_indent++; char *a = pointer_as_memory_reference(rt->afbc.metadata); pandecode_prop("metadata = %s", a); free(a); pandecode_prop("stride = %d", rt->afbc.stride); pandecode_log(".flags = "); pandecode_log_decoded_flags(afbc_fmt_flag_info, rt->afbc.flags); pandecode_log_cont(",\n"); pandecode_indent--; pandecode_log("},\n"); } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.flags) { pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n", rt->afbc.metadata, rt->afbc.stride, rt->afbc.flags); } MEMORY_PROP(rt, framebuffer); pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride); if (rt->layer_stride) pandecode_prop("layer_stride = %d", rt->layer_stride); if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) { pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1); pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2); pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3); pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4); } if (rt->zero1 || rt->zero2) { pandecode_msg("XXX: render target zeros tripped\n"); pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1); pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2); } pandecode_indent--; pandecode_log("},\n"); } pandecode_indent--; pandecode_log("};\n"); } static struct pandecode_fbd pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va); struct pandecode_fbd info; if (is_bifrost && fb->msaa.sample_locations) { /* The blob stores all possible sample locations in a single buffer * allocated on startup, and just switches the pointer when switching * MSAA state. For now, we just put the data into the cmdstream, but we * should do something like what the blob does with a real driver. * * There seem to be 32 slots for sample locations, followed by another * 16. The second 16 is just the center location followed by 15 zeros * in all the cases I've identified (maybe shader vs. depth/color * samples?). */ struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations); const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations); pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no); pandecode_indent++; for (int i = 0; i < 32 + 16; i++) { pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]); } pandecode_indent--; pandecode_log("};\n"); } pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; if (is_bifrost) { pandecode_log(".msaa = {\n"); pandecode_indent++; if (fb->msaa.sample_locations) pandecode_prop("sample_locations = sample_locations_%d", job_no); else pandecode_msg("XXX: sample_locations missing\n"); if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) { pandecode_msg("XXX: multisampling zero tripped\n"); pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1); pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2); pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4); } pandecode_indent--; pandecode_log("},\n"); } else { pandecode_log(".shared_memory = {\n"); pandecode_indent++; pandecode_shared_memory(&fb->shared_memory, is_compute); pandecode_indent--; pandecode_log("},\n"); } info.width = fb->width1 + 1; info.height = fb->height1 + 1; info.rt_count = fb->rt_count_1 + 1; pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1); pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1); pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1); pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1); pandecode_prop("unk1 = 0x%x", fb->unk1); pandecode_prop("unk2 = 0x%x", fb->unk2); pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1); pandecode_prop("rt_count_2 = %d", fb->rt_count_2); pandecode_log(".mfbd_flags = "); pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags); pandecode_log_cont(",\n"); if (fb->clear_stencil) pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil); if (fb->clear_depth) pandecode_prop("clear_depth = %f", fb->clear_depth); if (!is_compute) if (is_bifrost) pandecode_bifrost_tiler_descriptor(fb); else { const struct midgard_tiler_descriptor t = fb->tiler; pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true); } else pandecode_msg("XXX: skipping compute MFBD, fixme\n"); if (fb->zero3 || fb->zero4) { pandecode_msg("XXX: framebuffer zeros tripped\n"); pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3); pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4); } pandecode_indent--; pandecode_log("};\n"); gpu_va += sizeof(struct mali_framebuffer); info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment; if (info.has_extra) { mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va); pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; MEMORY_PROP(fbx, checksum); if (fbx->checksum_stride) pandecode_prop("checksum_stride = %d", fbx->checksum_stride); pandecode_log(".flags_hi = "); pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi); pandecode_log_cont(",\n"); pandecode_log(".flags_lo = "); pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo); pandecode_log_cont(",\n"); pandecode_prop("zs_block = %s", mali_block_format_as_str(fbx->zs_block)); pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx->zs_samples + 1); if (fbx->zs_block == MALI_BLOCK_FORMAT_AFBC) { pandecode_log(".ds_afbc = {\n"); pandecode_indent++; MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata); pandecode_prop("depth_stencil_afbc_stride = %d", fbx->ds_afbc.depth_stencil_afbc_stride); MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil); pandecode_log(".flags = "); pandecode_log_decoded_flags(afbc_fmt_flag_info, fbx->ds_afbc.flags); pandecode_log_cont(",\n"); if (fbx->ds_afbc.padding) { pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n"); pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding); } pandecode_indent--; pandecode_log("},\n"); } else { pandecode_log(".ds_linear = {\n"); pandecode_indent++; if (fbx->ds_linear.depth) { MEMORY_PROP_DIR(fbx->ds_linear, depth); pandecode_prop("depth_stride = %d", fbx->ds_linear.depth_stride); pandecode_prop("depth_layer_stride = %d", fbx->ds_linear.depth_layer_stride); } else if (fbx->ds_linear.depth_stride || fbx->ds_linear.depth_layer_stride) { pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx->ds_linear.depth_stride, fbx->ds_linear.depth_layer_stride); } if (fbx->ds_linear.stencil) { MEMORY_PROP_DIR(fbx->ds_linear, stencil); pandecode_prop("stencil_stride = %d", fbx->ds_linear.stencil_stride); pandecode_prop("stencil_layer_stride = %d", fbx->ds_linear.stencil_layer_stride); } else if (fbx->ds_linear.stencil_stride || fbx->ds_linear.stencil_layer_stride) { pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx->ds_linear.stencil_stride, fbx->ds_linear.stencil_layer_stride); } if (fbx->ds_linear.depth_stride_zero || fbx->ds_linear.stencil_stride_zero) { pandecode_msg("XXX: Depth/stencil zeros tripped\n"); pandecode_prop("depth_stride_zero = 0x%x", fbx->ds_linear.depth_stride_zero); pandecode_prop("stencil_stride_zero = 0x%x", fbx->ds_linear.stencil_stride_zero); } pandecode_indent--; pandecode_log("},\n"); } if (fbx->clear_color_1 | fbx->clear_color_2) { pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1); pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2); } if (fbx->zero3) { pandecode_msg("XXX: fb_extra zeros tripped\n"); pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3); } pandecode_indent--; pandecode_log("};\n"); gpu_va += sizeof(struct mali_framebuffer_extra); } if (is_fragment) pandecode_render_target(gpu_va, job_no, fb); return info; } static void pandecode_attributes(const struct pandecode_mapped_memory *mem, mali_ptr addr, int job_no, char *suffix, int count, bool varying, enum mali_job_type job_type) { char *prefix = varying ? "Varying" : "Attribute"; assert(addr); if (!count) { pandecode_msg("warn: No %s records\n", prefix); return; } MAP_ADDR(ATTRIBUTE_BUFFER, addr, cl); for (int i = 0; i < count; ++i) { fprintf(pandecode_dump_stream, "%s\n", prefix); struct MALI_ATTRIBUTE_BUFFER temp; MALI_ATTRIBUTE_BUFFER_unpack(cl + i * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp); MALI_ATTRIBUTE_BUFFER_print(pandecode_dump_stream, &temp, 2); if (temp.type == MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR) { struct MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT temp2; MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_unpack(cl + (i + 1) * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp2); MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_print(pandecode_dump_stream, &temp2, 2); } } } static mali_ptr pandecode_shader_address(const char *name, mali_ptr ptr) { /* TODO: Decode flags */ mali_ptr shader_ptr = ptr & ~15; char *a = pointer_as_memory_reference(shader_ptr); pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15)); free(a); return shader_ptr; } /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */ static unsigned decode_bifrost_constant(u16 constant) { float lo = (float) (constant & 0xFF); float hi = (float) (constant >> 8); return (hi / 255.0) + (lo / 65535.0); } static mali_ptr pandecode_bifrost_blend(void *descs, int job_no, int rt_no) { struct bifrost_blend_rt *b = ((struct bifrost_blend_rt *) descs) + rt_no; pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no); pandecode_indent++; pandecode_prop("flags = 0x%" PRIx16, b->flags); pandecode_prop("constant = 0x%" PRIx8 " /* %f */", b->constant, decode_bifrost_constant(b->constant)); /* TODO figure out blend shader enable bit */ DUMP_CL("Equation", BLEND_EQUATION, &b->equation, 2); pandecode_prop("unk2 = 0x%" PRIx16, b->unk2); pandecode_prop("index = 0x%" PRIx16, b->index); pandecode_log(".format = %s", mali_format_as_str(b->format)); pandecode_swizzle(b->swizzle, b->format); pandecode_log_cont(",\n"); pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle); pandecode_prop("format = 0x%" PRIx32, b->format); if (b->zero1) { pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n"); pandecode_prop("zero1 = 0x%" PRIx32, b->zero1); } pandecode_log(".shader_type = "); switch(b->shader_type) { case BIFROST_BLEND_F16: pandecode_log_cont("BIFROST_BLEND_F16"); break; case BIFROST_BLEND_F32: pandecode_log_cont("BIFROST_BLEND_F32"); break; case BIFROST_BLEND_I32: pandecode_log_cont("BIFROST_BLEND_I32"); break; case BIFROST_BLEND_U32: pandecode_log_cont("BIFROST_BLEND_U32"); break; case BIFROST_BLEND_I16: pandecode_log_cont("BIFROST_BLEND_I16"); break; case BIFROST_BLEND_U16: pandecode_log_cont("BIFROST_BLEND_U16"); break; } pandecode_log_cont(",\n"); if (b->zero2) { pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n"); pandecode_prop("zero2 = 0x%" PRIx32, b->zero2); } pandecode_prop("shader = 0x%" PRIx32, b->shader); pandecode_indent--; pandecode_log("},\n"); return 0; } static mali_ptr pandecode_midgard_blend(union midgard_blend *blend, bool is_shader) { /* constant/equation is in a union */ if (!blend->shader) return 0; pandecode_log(".blend = {\n"); pandecode_indent++; if (is_shader) { pandecode_shader_address("shader", blend->shader); } else { DUMP_CL("Equation", BLEND_EQUATION, &blend->equation, 2); pandecode_prop("constant = %f", blend->constant); } pandecode_indent--; pandecode_log("},\n"); /* Return blend shader to disassemble if present */ return is_shader ? (blend->shader & ~0xF) : 0; } static mali_ptr pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no) { struct midgard_blend_rt *b = ((struct midgard_blend_rt *) descs) + rt_no; /* Flags determine presence of blend shader */ bool is_shader = b->flags.opaque[0] & 0x2; pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no); pandecode_indent++; DUMP_CL("Flags", BLEND_FLAGS, &b->flags, 2); union midgard_blend blend = b->blend; mali_ptr shader = pandecode_midgard_blend(&blend, is_shader); pandecode_indent--; pandecode_log("};\n"); return shader; } /* Attributes and varyings have descriptor records, which contain information * about their format and ordering with the attribute/varying buffers. We'll * want to validate that the combinations specified are self-consistent. */ static int pandecode_attribute_meta(int count, mali_ptr attribute, bool varying, char *suffix) { const char *prefix = varying ? "Varying" : "Attribute"; for (int i = 0; i < count; ++i, attribute += MALI_ATTRIBUTE_LENGTH) DUMP_ADDR(prefix, ATTRIBUTE, attribute, 1); return count; } /* return bits [lo, hi) of word */ static u32 bits(u32 word, u32 lo, u32 hi) { if (hi - lo >= 32) return word; // avoid undefined behavior with the shift return (word >> lo) & ((1 << (hi - lo)) - 1); } static void pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics) { /* Decode invocation_count. See the comment before the definition of * invocation_count for an explanation. */ struct MALI_INVOCATION invocation; struct mali_invocation_packed invocation_packed = p->invocation; MALI_INVOCATION_unpack((const uint8_t *) &invocation_packed, &invocation); unsigned size_x = bits(invocation.invocations, 0, invocation.size_y_shift) + 1; unsigned size_y = bits(invocation.invocations, invocation.size_y_shift, invocation.size_z_shift) + 1; unsigned size_z = bits(invocation.invocations, invocation.size_z_shift, invocation.workgroups_x_shift) + 1; unsigned groups_x = bits(invocation.invocations, invocation.workgroups_x_shift, invocation.workgroups_y_shift) + 1; unsigned groups_y = bits(invocation.invocations, invocation.workgroups_y_shift, invocation.workgroups_z_shift) + 1; unsigned groups_z = bits(invocation.invocations, invocation.workgroups_z_shift, 32) + 1; /* Even though we have this decoded, we want to ensure that the * representation is "unique" so we don't lose anything by printing only * the final result. More specifically, we need to check that we were * passed something in canonical form, since the definition per the * hardware is inherently not unique. How? Well, take the resulting * decode and pack it ourselves! If it is bit exact with what we * decoded, we're good to go. */ struct mali_invocation_packed ref; panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics); if (memcmp(&ref, &invocation_packed, sizeof(ref))) { pandecode_msg("XXX: non-canonical workgroups packing\n"); MALI_INVOCATION_print(pandecode_dump_stream, &invocation, 1 * 2); } /* Regardless, print the decode */ fprintf(pandecode_dump_stream, "Invocation (%d, %d, %d) x (%d, %d, %d)\n", size_x, size_y, size_z, groups_x, groups_y, groups_z); fprintf(pandecode_dump_stream, "Primitive\n"); struct MALI_PRIMITIVE primitive; struct mali_primitive_packed prim_packed = p->primitive; MALI_PRIMITIVE_unpack((const uint8_t *) &prim_packed, &primitive); MALI_PRIMITIVE_print(pandecode_dump_stream, &primitive, 1 * 2); /* Validate an index buffer is present if we need one. TODO: verify * relationship between invocation_count and index_count */ if (primitive.indices) { /* Grab the size */ unsigned size = (primitive.index_type == MALI_INDEX_TYPE_UINT32) ? sizeof(uint32_t) : primitive.index_type; /* Ensure we got a size, and if so, validate the index buffer * is large enough to hold a full set of indices of the given * size */ if (!size) pandecode_msg("XXX: index size missing\n"); else pandecode_validate_buffer(primitive.indices, primitive.index_count * size); } else if (primitive.index_type) pandecode_msg("XXX: unexpected index size\n"); } static void pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no) { struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs); uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs); for (int i = 0; i < ubufs_count; i++) { unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16; mali_ptr addr = (ubufs[i] >> 10) << 2; pandecode_validate_buffer(addr, size); char *ptr = pointer_as_memory_reference(addr); pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr); free(ptr); } pandecode_log("\n"); } static void pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count) { pandecode_validate_buffer(uniforms, uniform_count * 16); char *ptr = pointer_as_memory_reference(uniforms); pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr); free(ptr); } static const char * shader_type_for_job(unsigned type) { switch (type) { case MALI_JOB_TYPE_VERTEX: return "VERTEX"; case MALI_JOB_TYPE_TILER: return "FRAGMENT"; case MALI_JOB_TYPE_COMPUTE: return "COMPUTE"; default: return "UNKNOWN"; } } static unsigned shader_id = 0; static struct midgard_disasm_stats pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type, bool is_bifrost, unsigned gpu_id) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr); uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr); /* Compute maximum possible size */ size_t sz = mem->length - (shader_ptr - mem->gpu_va); /* Print some boilerplate to clearly denote the assembly (which doesn't * obey indentation rules), and actually do the disassembly! */ pandecode_log_cont("\n\n"); struct midgard_disasm_stats stats; if (is_bifrost) { disassemble_bifrost(pandecode_dump_stream, code, sz, true); /* TODO: Extend stats to Bifrost */ stats.texture_count = -128; stats.sampler_count = -128; stats.attribute_count = -128; stats.varying_count = -128; stats.uniform_count = -128; stats.uniform_buffer_count = -128; stats.work_count = -128; stats.instruction_count = 0; stats.bundle_count = 0; stats.quadword_count = 0; stats.helper_invocations = false; } else { stats = disassemble_midgard(pandecode_dump_stream, code, sz, gpu_id, type == MALI_JOB_TYPE_TILER ? MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX); } unsigned nr_threads = (stats.work_count <= 4) ? 4 : (stats.work_count <= 8) ? 2 : 1; pandecode_log_cont("shader%d - MESA_SHADER_%s shader: " "%u inst, %u bundles, %u quadwords, " "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n", shader_id++, shader_type_for_job(type), stats.instruction_count, stats.bundle_count, stats.quadword_count, stats.work_count, nr_threads); return stats; } static void pandecode_texture_payload(mali_ptr payload, enum mali_texture_dimension dim, enum mali_texture_layout layout, bool manual_stride, uint8_t levels, uint16_t depth, uint16_t array_size, struct pandecode_mapped_memory *tmem) { pandecode_log(".payload = {\n"); pandecode_indent++; /* A bunch of bitmap pointers follow. * We work out the correct number, * based on the mipmap/cubemap * properties, but dump extra * possibilities to futureproof */ int bitmap_count = levels + 1; /* Miptree for each face */ if (dim == MALI_TEXTURE_DIMENSION_CUBE) bitmap_count *= 6; /* Array of layers */ bitmap_count *= depth; /* Array of textures */ bitmap_count *= array_size; /* Stride for each element */ if (manual_stride) bitmap_count *= 2; mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem, payload, sizeof(mali_ptr) * bitmap_count); for (int i = 0; i < bitmap_count; ++i) { /* How we dump depends if this is a stride or a pointer */ if (manual_stride && (i & 1)) { /* signed 32-bit snuck in as a 64-bit pointer */ uint64_t stride_set = pointers_and_strides[i]; uint32_t clamped_stride = stride_set; int32_t stride = clamped_stride; assert(stride_set == clamped_stride); pandecode_log("(mali_ptr) %d /* stride */, \n", stride); } else { char *a = pointer_as_memory_reference(pointers_and_strides[i]); pandecode_log("%s, \n", a); free(a); } } pandecode_indent--; pandecode_log("},\n"); } static void pandecode_texture(mali_ptr u, struct pandecode_mapped_memory *tmem, unsigned job_no, unsigned tex) { struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(u); const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, u, MALI_MIDGARD_TEXTURE_LENGTH); struct MALI_MIDGARD_TEXTURE temp; MALI_MIDGARD_TEXTURE_unpack(cl, &temp); MALI_MIDGARD_TEXTURE_print(pandecode_dump_stream, &temp, 2); pandecode_texture_payload(u + MALI_MIDGARD_TEXTURE_LENGTH, temp.dimension, temp.texel_ordering, temp.manual_stride, temp.levels, temp.depth, temp.array_size, mapped_mem); } static void pandecode_bifrost_texture( const void *cl, unsigned job_no, unsigned tex) { struct MALI_BIFROST_TEXTURE temp; MALI_BIFROST_TEXTURE_unpack(cl, &temp); MALI_BIFROST_TEXTURE_print(pandecode_dump_stream, &temp, 2); struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(temp.surfaces); pandecode_texture_payload(temp.surfaces, temp.dimension, temp.texel_ordering, true, temp.levels, 1, 1, tmem); } /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */ static void pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy) { /* Nothing to do */ if (claim == truth) return; if (fuzzy && (truth < 0)) pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth); if ((truth >= 0) && !fuzzy) { pandecode_msg("%s: expected %s = %d, claimed %u\n", (truth < claim) ? "warn" : "XXX", name, truth, claim); } else if ((claim > -truth) && !fuzzy) { pandecode_msg("XXX: expected %s <= %u, claimed %u\n", name, -truth, claim); } else if (fuzzy && (claim < truth)) pandecode_msg("XXX: expected %s >= %u, claimed %u\n", name, truth, claim); pandecode_log(".%s = %" PRId16, name, claim); if (fuzzy) pandecode_log_cont(" /* %u used */", truth); pandecode_log_cont(",\n"); } static void pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type, bool is_bifrost, unsigned gpu_id) { struct midgard_disasm_stats stats = pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id); bool has_texture = (stats.texture_count > 0); bool has_sampler = (stats.sampler_count > 0); bool has_attribute = (stats.attribute_count > 0); bool has_varying = (stats.varying_count > 0); bool has_uniform = (stats.uniform_count > 0); bool has_ubo = (stats.uniform_buffer_count > 0); if (has_texture || has_sampler) pandecode_msg("XXX: blend shader accessing textures\n"); if (has_attribute || has_varying) pandecode_msg("XXX: blend shader accessing interstage\n"); if (has_uniform || has_ubo) pandecode_msg("XXX: blend shader accessing uniforms\n"); } static void pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost) { struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures); if (!mmem) return; pandecode_log("Textures (%"PRIx64"):\n", textures); if (is_bifrost) { const void *cl = pandecode_fetch_gpu_mem(mmem, textures, MALI_BIFROST_TEXTURE_LENGTH * texture_count); for (unsigned tex = 0; tex < texture_count; ++tex) { pandecode_bifrost_texture(cl + MALI_BIFROST_TEXTURE_LENGTH * tex, job_no, tex); } } else { mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures); for (int tex = 0; tex < texture_count; ++tex) { mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr)); char *a = pointer_as_memory_reference(*u); pandecode_log("%s,\n", a); free(a); } /* Now, finally, descend down into the texture descriptor */ for (unsigned tex = 0; tex < texture_count; ++tex) { mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr)); struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u); if (tmem) pandecode_texture(*u, tmem, job_no, tex); } } } static void pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost) { for (int i = 0; i < sampler_count; ++i) { if (is_bifrost) { DUMP_ADDR("Sampler", BIFROST_SAMPLER, samplers + (MALI_BIFROST_SAMPLER_LENGTH * i), 1); } else { DUMP_ADDR("Sampler", MIDGARD_SAMPLER, samplers + (MALI_MIDGARD_SAMPLER_LENGTH * i), 1); } } } static void pandecode_vertex_tiler_postfix_pre( const struct MALI_DRAW *p, int job_no, enum mali_job_type job_type, char *suffix, bool is_bifrost, unsigned gpu_id) { struct pandecode_mapped_memory *attr_mem; struct pandecode_fbd fbd_info = { /* Default for Bifrost */ .rt_count = 1 }; if (is_bifrost) pandecode_compute_fbd(p->shared & ~1, job_no); else if (p->shared & MALI_MFBD) fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared) & FBD_MASK, job_no, false, job_type == MALI_JOB_TYPE_COMPUTE, false); else if (job_type == MALI_JOB_TYPE_COMPUTE) pandecode_compute_fbd((u64) (uintptr_t) p->shared, job_no); else fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared, job_no, false, gpu_id); int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0; int texture_count = 0, sampler_count = 0; if (p->state) { struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->state); uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_STATE_LENGTH); /* Disassemble ahead-of-time to get stats. Initialize with * stats for the missing-shader case so we get validation * there, too */ struct midgard_disasm_stats info = { .texture_count = 0, .sampler_count = 0, .attribute_count = 0, .varying_count = 0, .work_count = 1, .uniform_count = -128, .uniform_buffer_count = 0 }; struct MALI_STATE state; struct MALI_MIDGARD_PROPERTIES midg_props; struct MALI_BIFROST_PROPERTIES bi_props; MALI_STATE_unpack((const uint8_t *) cl, &state); if (state.shader.shader & ~0xF) info = pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id); fprintf(pandecode_dump_stream, "State"); MALI_STATE_print(pandecode_dump_stream, &state, 1 * 2); /* Save for dumps */ attribute_count = state.shader.attribute_count; varying_count = state.shader.varying_count; texture_count = state.shader.texture_count; sampler_count = state.shader.sampler_count; fprintf(pandecode_dump_stream, " Properties\n"); if (is_bifrost) { MALI_BIFROST_PROPERTIES_unpack((const uint8_t *) &state.properties, &bi_props); MALI_BIFROST_PROPERTIES_print(pandecode_dump_stream, &bi_props, 2 * 2); uniform_count = state.preload.uniform_count; uniform_buffer_count = bi_props.uniform_buffer_count; } else { MALI_MIDGARD_PROPERTIES_unpack((const uint8_t *) &state.properties, &midg_props); MALI_MIDGARD_PROPERTIES_print(pandecode_dump_stream, &midg_props, 2 * 2); uniform_count = midg_props.uniform_count; uniform_buffer_count = midg_props.uniform_buffer_count; } pandecode_shader_prop("texture_count", texture_count, info.texture_count, false); pandecode_shader_prop("sampler_count", sampler_count, info.sampler_count, false); pandecode_shader_prop("attribute_count", attribute_count, info.attribute_count, false); pandecode_shader_prop("varying_count", varying_count, info.varying_count, false); if (is_bifrost) { uint32_t opaque = state.preload.uniform_count << 15 | state.preload.untyped; switch (job_type) { case MALI_JOB_TYPE_VERTEX: DUMP_CL("Preload", PRELOAD_VERTEX, &opaque, 2); break; case MALI_JOB_TYPE_TILER: DUMP_CL("Preload", PRELOAD_FRAGMENT, &opaque, 2); break; case MALI_JOB_TYPE_COMPUTE: DUMP_CL("Preload", PRELOAD_COMPUTE, &opaque, 2); break; default: DUMP_CL("Preload", PRELOAD, &opaque, 2); break; } } if (!is_bifrost) { /* TODO: Blend shaders routing/disasm */ union midgard_blend blend; memcpy(&blend, &state.sfbd_blend, sizeof(blend)); mali_ptr shader = pandecode_midgard_blend(&blend, state.multisample_misc.sfbd_blend_shader); if (shader & ~0xF) pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id); } /* MRT blend fields are used whenever MFBD is used, with * per-RT descriptors */ if (job_type == MALI_JOB_TYPE_TILER && (is_bifrost || p->shared & MALI_MFBD)) { void* blend_base = ((void *) cl) + MALI_STATE_LENGTH; for (unsigned i = 0; i < fbd_info.rt_count; i++) { mali_ptr shader = 0; if (is_bifrost) shader = pandecode_bifrost_blend(blend_base, job_no, i); else shader = pandecode_midgard_blend_mrt(blend_base, job_no, i); if (shader & ~0xF) pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id); } } } else pandecode_msg("XXX: missing shader descriptor\n"); if (p->viewport) DUMP_ADDR("Viewport", VIEWPORT, p->viewport, 1); unsigned max_attr_index = 0; if (p->attributes) max_attr_index = pandecode_attribute_meta(attribute_count, p->attributes, false, suffix); if (p->attribute_buffers) { attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attribute_buffers); pandecode_attributes(attr_mem, p->attribute_buffers, job_no, suffix, max_attr_index, false, job_type); } if (p->varyings) { varying_count = pandecode_attribute_meta(varying_count, p->varyings, true, suffix); } if (p->varying_buffers) { attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varying_buffers); pandecode_attributes(attr_mem, p->varying_buffers, job_no, suffix, varying_count, true, job_type); } if (p->uniform_buffers) { if (uniform_buffer_count) pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no); else pandecode_msg("warn: UBOs specified but not referenced\n"); } else if (uniform_buffer_count) pandecode_msg("XXX: UBOs referenced but not specified\n"); /* We don't want to actually dump uniforms, but we do need to validate * that the counts we were given are sane */ if (p->push_uniforms) { if (uniform_count) pandecode_uniforms(p->push_uniforms, uniform_count); else pandecode_msg("warn: Uniforms specified but not referenced\n"); } else if (uniform_count) pandecode_msg("XXX: Uniforms referenced but not specified\n"); if (p->textures) pandecode_textures(p->textures, texture_count, job_no, is_bifrost); if (p->samplers) pandecode_samplers(p->samplers, sampler_count, job_no, is_bifrost); } static void pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va); pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; if (h->zero) { pandecode_msg("XXX: tiler heap zero tripped\n"); pandecode_prop("zero = 0x%x", h->zero); } pandecode_prop("heap_size = 0x%x", h->heap_size); MEMORY_PROP(h, tiler_heap_start); MEMORY_PROP(h, tiler_heap_free); /* this might point to the beginning of another buffer, when it's * really the end of the tiler heap buffer, so we have to be careful * here. but for zero length, we need the same pointer. */ if (h->tiler_heap_end == h->tiler_heap_start) { MEMORY_PROP(h, tiler_heap_start); } else { char *a = pointer_as_memory_reference(h->tiler_heap_end - 1); pandecode_prop("tiler_heap_end = %s + 1", a); free(a); } for (int i = 0; i < 10; i++) { if (h->zeros[i] != 0) { pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n", i, h->zeros[i]); } } if (h->unk1 != 0x1) { pandecode_msg("XXX: tiler heap unk1 tripped\n"); pandecode_prop("unk1 = 0x%x", h->unk1); } if (h->unk7e007e != 0x7e007e) { pandecode_msg("XXX: tiler heap unk7e007e tripped\n"); pandecode_prop("unk7e007e = 0x%x", h->unk7e007e); } pandecode_indent--; pandecode_log("};\n"); } static void pandecode_tiler_meta(mali_ptr gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va); pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no); pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no); pandecode_indent++; pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start); pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask); if (t->hierarchy_mask != 0xa && t->hierarchy_mask != 0x14 && t->hierarchy_mask != 0x28 && t->hierarchy_mask != 0x50 && t->hierarchy_mask != 0xa0) pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!"); pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask); pandecode_prop("flags = 0x%" PRIx16, t->flags); pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1); pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1); if (t->zero0) { pandecode_msg("XXX: tiler meta zero tripped\n"); pandecode_prop("zero0 = 0x%" PRIx64, t->zero0); } for (int i = 0; i < 12; i++) { if (t->zeros[i] != 0) { pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n", i, t->zeros[i]); } } pandecode_indent--; pandecode_log("};\n"); } static void pandecode_primitive_size(union midgard_primitive_size u, bool constant) { if (u.pointer == 0x0) return; pandecode_log(".primitive_size = {\n"); pandecode_indent++; if (constant) { pandecode_prop("constant = %f", u.constant); } else { MEMORY_PROP((&u), pointer); } pandecode_indent--; pandecode_log("},\n"); } static int pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no, unsigned gpu_id) { struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload); struct MALI_DRAW draw; struct mali_draw_packed draw_packed; memcpy(&draw_packed, &v->postfix, sizeof(draw_packed)); MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \ pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", true, gpu_id); pandecode_vertex_tiler_prefix(&v->prefix, job_no, false); DUMP_CL("Draw", DRAW, &draw_packed, 2); return sizeof(*v); } static int pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no, unsigned gpu_id) { struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload); struct MALI_DRAW draw; struct mali_draw_packed draw_packed; memcpy(&draw_packed, &t->postfix, sizeof(draw_packed)); MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \ pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", true, gpu_id); pandecode_tiler_meta(t->tiler_meta, job_no); pandecode_vertex_tiler_prefix(&t->prefix, job_no, false); /* TODO: gl_PointSize on Bifrost */ pandecode_primitive_size(t->primitive_size, true); if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5 || t->zero6) { pandecode_msg("XXX: tiler only zero tripped\n"); pandecode_prop("zero1 = 0x%" PRIx64, t->zero1); pandecode_prop("zero2 = 0x%" PRIx64, t->zero2); pandecode_prop("zero3 = 0x%" PRIx64, t->zero3); pandecode_prop("zero4 = 0x%" PRIx64, t->zero4); pandecode_prop("zero5 = 0x%" PRIx64, t->zero5); pandecode_prop("zero6 = 0x%" PRIx64, t->zero6); } DUMP_CL("Draw", DRAW, &draw_packed, 2); return sizeof(*t); } static int pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no, unsigned gpu_id) { struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload); bool is_graphics = (h->job_type == MALI_JOB_TYPE_VERTEX) || (h->job_type == MALI_JOB_TYPE_TILER); struct MALI_DRAW draw; struct mali_draw_packed draw_packed; memcpy(&draw_packed, &v->postfix, sizeof(draw_packed)); MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \ pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", false, gpu_id); pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics); DUMP_CL("Draw", DRAW, &draw_packed, 2); struct MALI_PRIMITIVE primitive; struct mali_primitive_packed prim_packed = v->prefix.primitive; MALI_PRIMITIVE_unpack((const uint8_t *) &prim_packed, &primitive); pandecode_primitive_size(v->primitive_size, primitive.point_size_array == 0); return sizeof(*v); } static int pandecode_fragment_job(const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no, bool is_bifrost, unsigned gpu_id) { const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload); bool is_mfbd = s->framebuffer & MALI_MFBD; if (!is_mfbd && is_bifrost) pandecode_msg("XXX: Bifrost fragment must use MFBD\n"); struct pandecode_fbd info; if (is_mfbd) info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost); else info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id); /* Compute the tag for the tagged pointer. This contains the type of * FBD (MFBD/SFBD), and in the case of an MFBD, information about which * additional structures follow the MFBD header (an extra payload or * not, as well as a count of render targets) */ unsigned expected_tag = is_mfbd ? MALI_MFBD : 0; if (is_mfbd) { if (info.has_extra) expected_tag |= MALI_MFBD_TAG_EXTRA; expected_tag |= (MALI_POSITIVE(info.rt_count) << 2); } if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) { pandecode_msg("XXX: unexpected tile coordinate bits\n"); pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord); pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord); } /* Extract tile coordinates */ unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT; unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT; unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT; unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT; /* For the max, we also want the floored (rather than ceiled) version for checking */ unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT; unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT; /* Validate the coordinates are well-ordered */ if (min_x == max_x) pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x); else if (min_x > max_x) pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x); if (min_y == max_y) pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x); else if (min_y > max_y) pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x); /* Validate the coordinates fit inside the framebuffer. We use floor, * rather than ceil, for the max coordinates, since the tile * coordinates for something like an 800x600 framebuffer will actually * resolve to 800x608, which would otherwise trigger a Y-overflow */ if ((min_x > info.width) || (max_x_f > info.width)) pandecode_msg("XXX: tile coordinates overflow in X direction\n"); if ((min_y > info.height) || (max_y_f > info.height)) pandecode_msg("XXX: tile coordinates overflow in Y direction\n"); /* After validation, we print */ pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y); /* The FBD is a tagged pointer */ unsigned tag = (s->framebuffer & ~FBD_MASK); if (tag != expected_tag) pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag); return sizeof(*s); } /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job * in the chain; later jobs are found by walking the chain. Bifrost is, well, * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we * might wish to combine this with the bifrost parameter) because some details * are model-specific even within a particular architecture. Minimal traces * *only* examine the job descriptors, skipping printing entirely if there is * no faults, and only descends into the payload if there are faults. This is * useful for looking for faults without the overhead of invasive traces. */ void pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal) { pandecode_dump_file_open(); struct mali_job_descriptor_header *h; unsigned job_descriptor_number = 0; do { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(jc_gpu_va); void *payload; h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header); mali_ptr payload_ptr = jc_gpu_va + sizeof(*h); payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 64); int job_no = job_descriptor_number++; /* If the job is good to go, skip it in minimal mode */ if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1)) continue; pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no); pandecode_indent++; pandecode_prop("job_type = %s", mali_job_type_as_str(h->job_type)); if (h->job_descriptor_size) pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size); if (h->exception_status && h->exception_status != 0x1) pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)", h->exception_status, (h->exception_status >> 16) & 0xFFFF, mali_exception_access_as_str((h->exception_status >> 8) & 0x3), h->exception_status & 0xFF); if (h->first_incomplete_task) pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task); if (h->fault_pointer) pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer); if (h->job_barrier) pandecode_prop("job_barrier = %d", h->job_barrier); pandecode_prop("job_index = %d", h->job_index); if (h->unknown_flags) pandecode_prop("unknown_flags = %d", h->unknown_flags); if (h->job_dependency_index_1) pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1); if (h->job_dependency_index_2) pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2); pandecode_indent--; pandecode_log("};\n"); switch (h->job_type) { case MALI_JOB_TYPE_WRITE_VALUE: { struct mali_payload_write_value *s = payload; pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no); pandecode_indent++; MEMORY_PROP(s, address); if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) { pandecode_msg("XXX: unknown value descriptor\n"); pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor); } if (s->reserved) { pandecode_msg("XXX: set value tripped\n"); pandecode_prop("reserved = 0x%" PRIX32, s->reserved); } pandecode_prop("immediate = 0x%" PRIX64, s->immediate); pandecode_indent--; pandecode_log("};\n"); break; } case MALI_JOB_TYPE_TILER: case MALI_JOB_TYPE_VERTEX: case MALI_JOB_TYPE_COMPUTE: if (bifrost) { if (h->job_type == MALI_JOB_TYPE_TILER) pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id); else pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id); } else pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id); break; case MALI_JOB_TYPE_FRAGMENT: pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id); break; default: break; } } while ((jc_gpu_va = h->next_job)); pandecode_map_read_write(); }