#include extern "C" { AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb) { return nullptr; } void AHardwareBuffer_acquire(AHardwareBuffer* buffer) { } void AHardwareBuffer_release(AHardwareBuffer* buffer) { } void AHardwareBuffer_describe(const AHardwareBuffer* buffer, AHardwareBuffer_Desc* outDesc) { } int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) { return 0; } const native_handle_t* AHardwareBuffer_getNativeHandle(const AHardwareBuffer* buffer) { return NULL; } }